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Transactions on edutainment VII

Zhigeng Pan ([, Springer-Verlag], 2012)

 Abstrak

This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design.
The 27 papers of this volume deal with virtual humans; graphics rendering and 3D animation, games and 2D animation, and digital media and its applications.

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Jenis Koleksi : eBooks
No. Panggil : e20410377
Entri utama-Nama orang :
Entri tambahan-Nama orang :
Subjek :
Penerbitan : Berlin: [, Springer-Verlag], 2012
Sumber Pengatalogan: LibUI eng rda
Tipe Konten: text
Tipe Media: computer
Tipe Pembawa: online resource
Deskripsi Fisik:
Tautan: http://link.springer.com/book/10.1007%2F978-3-642-29050-3
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