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Ditemukan 93 dokumen yang sesuai dengan query
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The topics treated in this handbook cover all areas of games and entertainment technologies, such as digital entertainment; technology, design/art, and sociology. The handbook consists of contributions from top class scholars and researchers from the interdisciplinary topic areas. The aim of this handbook is to serving as a key...
Singapore: Springer Singapore, 2019
e20510219
eBooks  Universitas Indonesia Library
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Ajith Abraham, editor
This book is the second of three volumes that illustrate the concept of social networks from a computational point of view. The book contains contributions from a international selection of world-class experts, concentrating on topics relating to security and privacy (the other two volumes review Tools, Perspectives, and Applications, and...
London: Springer-Verlag , 2012
e20407567
eBooks  Universitas Indonesia Library
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Zlatko Trajanoski, editor
In this book, present a number of computational medicine topics at several scales: from molecules to cells, organs, and organisms. At the molecular level, tools for the analysis of genome variations as well as cloud computing resources for medical genetics are reviewed. Then, an analysis of gene expression data and...
Wien: [, Springer], 2012
e20418048
eBooks  Universitas Indonesia Library
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