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Ditemukan 69678 dokumen yang sesuai dengan query
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Bennett, Stuart
England: Prentice-Hall, 1994
629.89 BEN r
Buku Teks  Universitas Indonesia Library
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Blackman, Maurice
London: John Wiley & Sons, 1975
001.644 BLA d
Buku Teks  Universitas Indonesia Library
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Siewert, Sam
Dulles: Virginia Mercury Learning and Information, 2016
006.22 SIE r
Buku Teks  Universitas Indonesia Library
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Calvez, Jean Paul
Chichester: John Wiley & Sons, 1993
004.33 CAL e
Buku Teks SO  Universitas Indonesia Library
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Burns, Alan
Wokingham: Addison-Wesley, 1990
005.13 BUR r
Buku Teks SO  Universitas Indonesia Library
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Furia, Carlo A.
"Models that include a notion of time are ubiquitous in disciplines such as the natural sciences, engineering, philosophy, and linguistics, but in computing the abstractions provided by the traditional models are problematic and the discipline has spawned many novel models. This book is a systematic thorough presentation of the results of several decades of research on developing, analyzing, and applying time models to computing and engineering."
Berlin: [, Springer-Verlag], 2012
e20410092
eBooks  Universitas Indonesia Library
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Gregory Patrick Triditya
"Sistem pemantauan dan pemeliharaan pada mesin maupun alat dalam dunia industry telah berkembang begitu jauh. Di Indonesia terutama, sistem pemantauan dan pemiliharaan di bidang industry masih melek teknologi yang mengakibatkan kebanyakan perusahaan kelas menegah kebawah masih melakukan pemantauan dan pemliharaan sistem traditional. Dimana sistem pemantauan traditional ini membutuh seorang pekerjan untuk setidaknya datang on the spot ke mesin untuk di pantau melalu monitor yang tertempel pada mesin untuk melihat kondisi mesin langsung, bahkan untuk kelas bisnis yang lebih rendah masih membutuhkan alat lain (contoh volt meter) untuk mengetahui kondisi mesin tersebut.
Di lain sisi, teknologi Augmented reality sedang trending setelah kemunculan game pokemon go yang menampil sebuah jenis interface baru yang bersifat real-time dan immersive. Teknologi interface yang baru ini yang menurut penulis dapat digunakan untuk menggantikan sistem monitoring traditional. Oleh karena itu pada skripsi ini penulis menggabungkan sebuah sistem yang menerapkan augmented reality sebagai interface dan processing data hasil olahan dari banyak sensor yang terintegerasi pada sebuah internet of things yang tersusun dalam mesin yang akan menyimpan data olahan tersebut kesebuah database.
Untuk pengujian yang dilakukan pada skripsi ini meliputi kecepatan waktu respon keseluruhan aplikasi yang mencakup database dan image recognition dan juga usability dari aplikasi untuk menggantikan sistem monitoring traditional. Untuk metode pengambilan data yang digunakan ialah pengujian dan survei terhadap waktu respon kepada pengguna. Dari percobaan tersebut didapatkan waktu rata-rata respon untuk database sebesar 19.57 milisecond dan waktu respon untuk image recognition 0.93 second dengan tingkat usability aplikasi dengan nilai rata puas.

Monitoring and maintenance systems on machines and tools in the industrial world have developed so far. In Indonesia in particular, industrial monitoring and maintenance systems are still technology literate, which results in the majority of middle-class companies still monitoring and maintaining traditional systems. Where this traditional monitoring system requires a worker to at least come on the spot to the machine to be monitored through a monitor attached to the machine to see the condition of the machine directly, even for lower business classes still need other tools (eg volt meters) to find out the conditions the machine.
On the other hand, Augmented reality technology is trending after the appearance of the Pokemon game which features a new type of interface that is real-time and immersive. This new interface technology which according to the author can be used to replace the traditional monitoring system. Therefore, in this thesis the author combines a system that applies augmented reality as an interface and processing of processed data from many sensors integrated in an internet of things arranged in a machine that will store the processed data into a database.
For testing conducted in this thesis includes the overall response time speed of the application which includes a database and image recognition and also the usability of the application to replace the traditional monitoring system. For data collection methods used are testing and surveys of response time to users. From these experiments it was found that the average response time for the database was 19.57 milliseconds and the response time for image recognition was 0.93 second with the usability level of the application with the average value of satisfaction. Aug.
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Depok: Fakultas Teknik Universitas Indonesia, 2020
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UI - Skripsi Membership  Universitas Indonesia Library
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Anugrah Ramadhani
"Penelitian tugas akhir ini meliputi tiga hal utama, yaitu pengembangan perangkat lunak sistem pintu otomatis yang dapat berjalan secara real time, penerapan algoritma pengenalan wajah Fuzzy Neuro Learning Vector Quantization berbasiskan dimensi pada perangkat lunak, dan pengujian atau eksperimen dari algoritma Fuzzy Neuro Learning Vector Quantization berbasiskan dimensi dengan menggunakan data wajah yang tidak ideal. Hasil yang diharapkan adalah perangkat lunak dari sistem yang dapat berjalan secara real time, dan gambaran perilaku dari algoritma Fuzzy Neuro Learning Vector Quantization berbasiskan dimensi dalam menangani data tidak ideal.
The purpose of this final project research included three main things, the development of auto door-lock system software that can run in real time, the application of the Fuzzy Neuro Learning Vector Quantization dimension based algorithm, and the experiment of Fuzzy Neuro Learning Vector Quantization dimension based algorithm using non ideal data. The results of this research are, the real time auto door-lock system software, and the behavior of Fuzzy Neuro Learning Vector Quantization dimension based algorithm in dealing with non ideal data."
Depok: Fakultas Ilmu Komputer Universitas Indonesia, 2009
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UI - Skripsi Open  Universitas Indonesia Library
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"This book is aimed primarily at researchers in real-time embedded systems, particularly those who wish to understand the current state of the art in using Java in this domain. Much of the work in real-time distributed, embedded and real-time Java has focused on the Real-time Specification for Java (RTSJ) as the underlying base technology, and consequently many of the Chapters in this book address issues with, or solve problems using, this framework. Describes innovative techniques in, scheduling, memory management, quality of service and communication systems supporting real-time Java applications, includes coverage of multiprocessor embedded systems and parallel programming, discusses state-of-the-art resource management for embedded systems, including Java’s real-time garbage collection and parallel collectors, considers hardware support for the execution of Java programs including how programs can interact with functional accelerators, and includes coverage of Safety Critical Java for development of safety critical embedded systems."
New York: Springer, 2012
e20418608
eBooks  Universitas Indonesia Library
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