Ditemukan 7251 dokumen yang sesuai dengan query
Moore, Michael E.
Florida: CRC Press, 2011
794.81 MOO b
Buku Teks SO Universitas Indonesia Library
Lauer, David A., 1955-2011
Boston: Thomson Learning, 1995
745.4 LAU d
Buku Teks SO Universitas Indonesia Library
Lauer, David A., 1955-2011
Boston: Wadsworth and Cengage Learning, 2008
745.4 LAU d
Buku Teks SO Universitas Indonesia Library
Lauer, David A., 1955-2011
Singapore : Wadsworth and Cengage Learning, 2012
745.4 LAU d
Buku Teks SO Universitas Indonesia Library
Carliner, Saul
"Instructional design is a core competency for every trainer. Training Design Basics is a down-to-basics title that focuses on the salient skills of training design. It covers needs assessment, structure, agenda creation, curriculum development, marketing, and classroom delivery. It also includes instructions for creating quality performance training for immediate delivery."
Alexandria, VA: American Society for Training and Development Press, 2003
e20438818
eBooks Universitas Indonesia Library
Carliner, Saul
"Instructional design is a core competency for every trainer. Training Design Basics is a down-to-basics title that focuses on the salient skills of training design. It covers needs assessment, structure, agenda creation, curriculum development, marketing, and classroom delivery. It also includes instructions for creating quality performance training for immediate delivery.
"
Alexandria, VA: American Society for Training & Development, 2003
e20428774
eBooks Universitas Indonesia Library
Carliner, Saul
"It zeroes in on how to design successful training for the face-to-face or virtual classroom and serves as a guide for developing self-study training programs, such as online tutorials and workbooks. Carliner delves into the analysis and evaluation phases of training design and gives prominence to core competencies like materials development, marketing, and administration."
Alexandria, VA: ATD Press, 2015
658.314 CAR t
Buku Teks SO Universitas Indonesia Library
Van der Spuy, Rex
"The aim of Foundation game design with ActionScript 3.0 is to take you, even if you’ve minimal multimedia or programming experience, through a series of step-by-step examples and detailed case studies, to the point where you'll have the skills to independently design any conceivable 2D game using Flash and ActionScript. Focused and friendly introduction to designing games with Flash and ActionScript. Detailed case studies of Flash games. Essential techniques for building games, with each chapter gently building on the skills of preceding chapters. Modern best practices and new content on ActionScript 3.0. Also covers asset creation in photoshop and illustrator."
New York: Springer, 2012
e20425531
eBooks Universitas Indonesia Library
Rowley, E. Jennifer
London: Clive bingley, 1990
004.2 ROW b
Buku Teks SO Universitas Indonesia Library
Crawford, Chris
Berkeley, CA: Osborne McGraw-Hill, 1984
794.82 CRA a
Buku Teks SO Universitas Indonesia Library