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Hasil Pencarian

Ditemukan 8304 dokumen yang sesuai dengan query
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Muhammad Budi Djatmiko
Bandung: STEMBI-Bandung business school, 2011
153.35 MUH b (1);153.35 MUH b (2)
Buku Teks SO  Universitas Indonesia Library
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Australia: Cengage Learning, 2009
153.35 PRO
Buku Teks SO  Universitas Indonesia Library
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Wagner, Meta
"Abstract:
A fun, practical, pop-culture infused guide to achieving true creative potential by first understanding what drives your creativity"
Jakarta: PT Gramedia Pustaka Utama, 2017
153.35 WAG w
Buku Teks SO  Universitas Indonesia Library
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"Creativity in organizations has become a key topic of organizational research. This work expands on existing research by exploring creativity in the dynamics of social networks. Collective creativity is introduced as a central part of organizational learning and seen as the expression of creativity on the collective level. The research is able to empirically assess creativity in the development of social structures. For the assessment of creativity this work applies a longitudinal study design by combining social network analysis with creativity studies. The approach enables to relate creativity indicators with social network measures. It is based on an empirical study of innovation projects in the automotive industry and thereby extends existing research and theories on creativity, social network dynamics and organizational learning."
Wiesbaden: Springer-VS, 2012
e20399714
eBooks  Universitas Indonesia Library
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Lidya Hardiani
"Program Jakarta Creative Hub merupakan metode baru yang dirancang Pemerintah Provinsi DKI Jakarta guna meningkatkan kualitas pelaku industri kreatif, dengan menggunakan media ruang kerja bersama, yang berpotensi menimbulkan hubungan yang kolaboratif dengan pelaku usaha industri kreatif lainnya. Penelitian ini membahas mengenai pelaksanaan JCH terhadap pelaku usaha industri kreatif di DKI Jakarta. Penelitian ini menggunakan pendekatan post positivis dengan menjadikan dimensi di dalam teori implementasi yang dikemukakan oleh Mazmanian dan Sabatier (1983) sebagai dasar dalam menganalisis. Data primer diperoleh dari field research dan wawancara, sedangkan data sekunder diperoleh dari studi kepustakaan.
Secara umum hasil penelitian ini memperlihatkan bahwa penerapan JCH sebagai wadah untuk mengembangkan pelaku usaha industri kreatif belum dilaksanakan dengan maksimal, dimana pada tahap pelaksanaan, regulasi yang dijadikan sebagai dasar dari jalannya program belum memiliki dasar hukum yang kuat, sehingga mempengaruhi seluruh aktivitas yang terjadi di dalam JCH. Hal tersebut dapat terlihat dari indikator-indikator implementasi yang belum terpenuhi dengan baik. Oleh karena itu, pelaksanaan Program JCH dirasa masih kurang sempurna karena belum menerapkan sistem pembinaan yang baik sebagai acuan dalam menciptakan dan mengembangkan pelaku industri kreatif di DKI Jakarta.

Jakarta Creative Hub Program is new method that designed by the DKI Jakarta Provincial Government to improve the quality of creative industries business actors, which used co-working space media that potentially causing collaborative relationships with other business actors. This study discusses the implementation of JCH for creative industries business actors. This study used a post positivist approach by making the dimensions of Mazmanian and Sabatier implementation theory (1983) for analyzing. The primary data obtained through field research and interviews, and secondary data obtained from the study literature.
In general, the results of this study show that the application of the JCH as a place to develop creative industry business actors has not been carried out maximally, where at the implementation stage, regulations were used as the basis for the program not yet having a strong legal basis, which is affecting all activities that occurred in JCH. This can be seen from the implementation indicators that have not been fulfilled properly. Therefore, the implementation of the JCH Program is still considered imperfect because it has not implemented a good guidance system as a reference in creating and developing creative industry players in DKI Jakarta.
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Depok: Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2018
S-Pdf
UI - Skripsi Membership  Universitas Indonesia Library
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America: Harvard Business School Publishing Corporation, 2001
658.403 8 HAR
Buku Teks SO  Universitas Indonesia Library
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Paramita Atmodiwirjo
"This paper addresses the challenges in developing design ideas of learning environment for primary school children that could promote creativity. In particular it illustrates how the boxes as simple three dimensional objects could be constructed into a system that offers various possibilities of utilization for learning activities. The possible arrangements of boxes and the possible utilization of their surfaces were investigated through a series of creative workshop with children, in which they explored different ways of constructing the arrangement of boxes and using them for their activities. The possibilities offered by the arrangement of boxes and their surfaces indicate the importance of understanding the presence of objects in space not as an independent entity but as a part of the whole spatial system. It suggests that learning environment essentially needs to be designed as an integrated system of learning spaces and objects that together could promote creative learning."
Depok: Faculty of Engineering, Universitas Indonesia, 2015
UI-IJTECH 6:1 (2015)
Artikel Jurnal  Universitas Indonesia Library
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Fogler, H. Scott
New York: Prentice-Hall, 2008
153.43 FOG s
Buku Teks SO  Universitas Indonesia Library
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Hutagalung, Mery Togi Parsaulian
"Perubahan lingkungan yang cepat menyebabkan organisasi publik harus beradaptasi dan berinovasi. Untuk itu diperlukan Aparatur Sipil Negara yang memiliki perilaku kerja yang inovatif disertai kepercayaan diri yang tinggi dalam mengerjakan pekerjaannya dan senantiasa mau meningkatkan kompetensinya serta berbagi pengetahuan melalui proses pembelajaran dalam organisasi. Didukung oleh pimpinan agar senantiasa memberikan pelayanan terbaik kepada masyarakat. Oleh karenanya penelitian ini bertujuan untuk menganalisis adanya pengaruh Creative Self-efficacy dan Organizational Learning terhadap Innovative Work Behavior yang dimoderasi oleh Managerial Support di lingkungan Direktorat Jenderal Pelayanan Kesehatan, dengan lokus penelitian di kantor pusat Direktorat Jenderal Pelayanan Kesehatan. Penelitian ini menggunakan pendekatan penelitian kuantitatif yang menggunakan teknik survei dan kuesioner sebagai instrumen penelitian pada 255 Aparatur Sipil Negara. Pemilihan sampel dilakukan dengan teknik total sampling. Dengan analisis data dilakukan dengan teknik Regresi Linier Berganda dengan Moderated Regression Analysis (MRA) menggunakan software SPSS versi 29. Hasil penelitian ini membuktikan bahwa Creative Self-efficacy dan Organizational Learning memberikan pengaruh positif dan signifikan terhadap Innovative Work Behavior baik secara terpisah maupun bersamaan, dan Managerial Support dapat memoderasi pengaruh Creative Self-efficacy terhadap Innovative Work Behavior serta memoderasi pengaruh Organizational Learning terhadap Innovative Work Behavior.

Public organizations have to adapt and innovate in response to rapid environmental changes. To continuously provide services to the community, the State Civil Apparatus must exhibit innovative work behavior along with a high degree of self-confidence in their ability to do their jobs. They must also constantly seek to share knowledge and increase their competence through a learning process in the organization. encouraged by the leadership to always provide the best service to the community . The aims of this study is to examine the effect of Creative Self-efficacy and Organizational Learning on Innovative Work Behavior, as moderated by Managerial Support, within the Directorate General of Health Services, with a research locus at the Directorate General of Health Services headquarters, This study employs a quantitative research methodology and employs questionnaires and survey methods as research instruments on 255 State Civil Apparatus. The sample selection was carried out with total sampling technique. With data analysis carried out by Multiple Linear Regression techniques with Moderated Regression Analysis (MRA) using SPSS version 29 software. The finding of this study demonstrates that both Organizational Learning and Creative Self-efficacy positively and significantly influence Innovative Work Behavior, both independently and simultaneously. And Managerial Support can moderate the effect of Creative Self- efficacy on Innovative Work Behavior and moderate the effect of Organizational Learning on Innovative Work Behavior."
Depok: Fakultas Ilmu Administrasi Universitas Indonesia, 2024
T-pdf
UI - Tesis Membership  Universitas Indonesia Library
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I Wayan Redhana
"Pengembangan Tes Keterampilan Berpikir Kreatif. Penelitian ini bertujuan mengem-bangkan tes keterampilan berpikir bebas konten yang dapat digunakan untuk mengukur keteram-pilan berpikir siswa. Untuk mengembangkan tes tersebut, penelitian dan pengembangan model Borg dan Gall dilakukan. Tahap pengembangan pada penelitian ini sampai pada tahap uji coba terbatas. Hasil-hasil studi pustaka menunjukkan bahwa indikator atau skala keterampilan berpikir kreatif yang digunakan untuk menyusun tes keterampilan berpikir kreatif meliputi kelancaran, keaslian, dan keluwesan. Hasil-hasil studi lapangan menemukan bahwa beberapa guru tidak mengetahui jika terdapat tes yang dapat mengukur kemampuan berpikir kreatif seseorang dan guru belum pernah membuat tes keterampilan berpikir kreatif. Tes keterampilan berpikir kreatif yang dikembangkan pada penelitian ini terdiri atas 18 butir soal. Uji coba terbatas tes menghasilkan satu butir soal direvisi, butir soal sisanya dapat dipakai. Reliabilitas tes sangat tinggi, yaitu dengan nilai r sebesar 0,880."
Singaraja: Lembaga pendidikan tenaga kependidikan Universitas pendidikan Ganesha, 2015
370 JPP 48 (1-3) 2015
Artikel Jurnal  Universitas Indonesia Library
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