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Hasil Pencarian

Ditemukan 20964 dokumen yang sesuai dengan query
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""This book offers innovative design solutions for mobile human-computer interfaces, addressing both challenges and opportunities in the field to pragmatically improve the accessibility of mobile technologies"-- Provided by publisher."
Hershey, PA: Information Science Reference, 2014
005.437 RES
Buku Teks  Universitas Indonesia Library
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Sharon, Tomer
Boston: Elsevier , 2012
005.437 SHA i
Buku Teks  Universitas Indonesia Library
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Browne, Dermot P.
New York : Prentice-Hall, 1994
005.12 BRO s
Buku Teks  Universitas Indonesia Library
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Dea Indriyani
"ABSTRAK
Pertumbuhan pengguna smartphone telah merubah gaya hidup masyarakat Indonesia kearah digital, salah satunya dalam berbelanja online. Beberapa hambatan dalam perkembangan e-commerce di Indonesia mendorong munculnya aplikasi mobile platform e-commerce model online-to-offline untuk memecahkan hambatan ini. Persaingan antara berbagai jenis e-commerce di Indonesia telah membuat para pelaku e-commerce gencar melakukan strategi untuk menarik masyarakat memilih dan menggunakan e-commercenya. User experience (UX) merupakan faktor yang sangat penting bagi sebuah aplikasi dalam memberikan kesan pertama tentang perusahaan dan produk yang ditawarkan melalui interaksi antara pengguna dengan produk. Efektivitas, efisiensi, error, satisfaction, attractiveness, visual appeal merupakan dimensi UX yang paling berpengaruh dalam memberikan persepsi kepada pengguna. Penelitian ini bertujuan untuk mengevaluasi UX aplikasi mobile platform e-commerce dengan menggunakan pendekatan performance metrics, self-reported metrics, behavioral metrics, dan issue-based metrics yang menilai kinerja, persepsi, perilaku, dan mengeluarkan apa yang dirasakan pengguna dalam berinteraksi dengan aplikasi serta mengetahui pengaruh pengalaman pada penggunaan aplikasi. Berdasarkan hasil evaluasi, ditemukan dalam dimensi efisiensi dan visual appeal faktor pengalaman berpengaruh secara signifikan, serta ditemukan bahwa penilaian pengguna terhadap aplikasi berada dalam kategori yang belum baik terutama pada interface. Oleh karena itu, dilakukan perancangan ulang user interface (UI) menggunakan prinsip-prinsip desain UI dan Activity Relationship Chart (ARC) dengan mengkombinasikan elemen-elemen UX yang telah dievaluasi dengan tujuan untuk peningkatan ketertarikan pengguna.

ABSTRACT
The growth of smartphone users have changed Indonesian society lifestyle towards digital, one of the strongest is to shop online. Some of the obstacles in e-commerce expansion in Indonesia has encourage the emergence of online-to-offline e-commerce platform mobile applications to tackle this barrier. Competition between the various types of e-commerce in Indonesia has made actors of e-commerce aggressively pursuing a strategy to attract the public to choose and use their e-commerce. User experience (UX) is a very important factor for an application to give a first impression about the company and products offered through the interaction between user and product. Effectiveness, efficiency, error, satisfaction, attractiveness, and visual appeal is the most influential UX dimensions in giving the perception to the user. This study aims to evaluate UX e-commerce platform mobile application by using performance metrics, self-reported metrics, behavioral metrics, and issue-based metrics approach that assess performance, perception, behavior, and filter out user feels as a result of the interaction with applications, and also reveal the effect of experience in using the application. Based on the evaluation, it was found in the dimensions of efficiency and visual appeal was significantly affect by experience factor, and the result indicate the user perception about the application was not good enough, especially on the interface design. Therefore, user interface (UI) redesign was developed using the principles of UI design and Activity Relationship Chart (ARC) by combining the UX elements that have been evaluated, in order to increase user attraction."
Depok: Fakultas Teknik Universitas Indonesia, 2016
S63589
UI - Skripsi Membership  Universitas Indonesia Library
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Mendoza, Adrian
"This is your must-have resource to the theoretical and practical concepts of mobile UX. You?ll learn about the concepts and how to apply them in real-world scenarios. Throughout the book, the author provides you with 10 of the most commonly used archetypes in the UX arena to help illustrate what mobile UX is and how you can master it as quickly as possible. First, you?ll start off learning how to communicate mobile UX flows visually. From there, you?ll learn about applying and using 10 unique user experience patterns or archetypes for mobile. Finally, you?ll understand how to prototype and use these patterns to create websites and apps.
"
Waltham, MA: Morgan Kaufmann, 2014
e20427297
eBooks  Universitas Indonesia Library
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Leo Hubertus Dimas Avianto
"ABSTRAK
Perkembangan gaya hidup premium dan konsumsi kopi telah menjadikan industri kopi berkembang mengarah kepada gaya hidup premium. Peningkatan jumlah pengguna internet, terkhususnya dengan media smartphone telah mendorong inovasi-inovasi berbasis aplikasi mobile. Dalam mengembangkan inovasi-inovasi tersebut, diperlukan penelitian terkait dengan keinginan penggunaan suatu aplikasi secara berkelanjutan. Pengetahuan mengenai faktor-faktor User Experience UX perlu dipahami juga karena penggunaan aplikasi sangat erat kaitannya terhadap kepuasan dari pengalaman penggunanya. Penelitian ini dilakukan untuk mengetahui hubungan faktor user engagement terhadap continued intention to use dari pengguna aplikasi dengan studi kasus Starbucks ID. Analisis dilakukan dengan menggunakan model user engagement dan akan diolah menggunakan metode Structural Equation Modelling SEM . Hasil penelitian menunjukkan bahwa user engagement secara langsung memengaruhi keinginan penggunaan aplikasi secara berkelanjutan, sementara functionality, information quality, dan interaction adalah faktor-faktor engagement yang secara tidak langsung memengaruhi keinginan penggunaan aplikasi secara berkelanjutan. Oleh karena itu, dapat disimpulkan bahwa pengguna aplikasi Starbucks ID berada pada tahap Early Adopters dalam menerima aplikasi tersebut.

ABSTRACT
The development in premium lifestyle and coffee consumption has led coffee industry to also develop to a premium lifestyle. The rise of internet users, especially with smartphones as the media, has pushed innovations based on mobile applications. To improve those innovations, a study for continued intention to use an application is needed. The knowloedge about User Experience UX factors are needed to be comperhended due to the relation between the use of the application and the satisfaction from the use of the application. This study was done to figure the relations betwen user engagement factors with the continued intention to use of the mobile application, based on Starbucks ID study case. The analysis was conducted using user engagement model and processed using Structural Equation Modelling SEM method. The result of the study shows that user engagement directly giving impact to continued intention to use an application, while functionality, information quality, and interaction are engagement factors that affect continued intention to use indirectly. Thus, it is able to be concluded that the users of Starbucks ID are in the Early Adopters phase in adopting the application."
2017
S68222
UI - Skripsi Membership  Universitas Indonesia Library
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Steimle, Jurgen
"This book provides the first theoretical interaction model of pen-and-paper user interfaces and an integrated set of interaction techniques for knowledge workers. The model proposes a ‘construction set’ of core interactions that are helpful in designing solutions that address the diversity of pen-and-paper environments. The interaction techniques, concrete instantiations of the model, provide innovative support for working with printed and digital documents. They integrate well-established paper-based practices with concepts derived from hypertext and social media.
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Berlin: [Springer, ], 2012
e20419883
eBooks  Universitas Indonesia Library
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Rogers, Yvonne
Chichester, West Sussex: John Wiley & Sons, 2011
004.019 ROG i
Buku Teks SO  Universitas Indonesia Library
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New York: Addison-Wesley, 1990
005.1 ART
Buku Teks SO  Universitas Indonesia Library
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