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Hasil Pencarian

Ditemukan 12748 dokumen yang sesuai dengan query
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Kuksa, Iryna
"The use of Virtual worlds (VWs) has increased in the last decade. VWs are used for communication, education, community building, creative arts, and more. A good deal of research has been conducted into learning and VWs, but other areas remain ripe for investigation. Factors from technological platforms to the nature and conventions of the communities that use VWs must be considered, in order to achieve the best possible interaction between virtual spaces and their users. Making sense of space focuses on the background to these issues, describing a range of case studies conducted by the authors. The book investigates the innovative and creative ways designers employ VWs for research, performance-making, and audience engagement. Secondly, it looks into how educators use these spaces to support their teaching practice. Lastly, the book examines the potential of VWs as new methods of communication, and the ways they are changing our perception of reality. This book is structured into four chapters. An introduction provides a history and outline of important themes for VWs, and subsequent chapters consider the design of virtual spaces, experience of virtual spaces, and communication in virtual spaces."
Oxford, UK: Chandos , 2014
e20427179
eBooks  Universitas Indonesia Library
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Alfina Nurmayati
"Virtual Youtuber atau sering disebut sebagai VTuber menjadi salah satu entitas unik yang kini muncul di era digital. Kemunculannya yang cukup masif pada akhirnya membentuk suatu komunitas virtual yang memiliki keunikannya sendiri. Interaksi yang terjadi di dalam komunitas VTuber akan selalu berkaitan dengan konten yang dibuat oleh para VTuber. Konten yang dimaksud secara spesifik adalah video atau pun live streaming yang mereka lakukan di Youtube. Melalui konten tersebut interaksi terjadi dan VTuber itu sendiri diakui di dalam komunitas, tetapi dengan konten itu pula terjadi pertukaran nilai dan materiel yang bisa dirasakan oleh VTuber. Penelitian etnografi ini akan membahas sense of community yang dirasakan para VTuber. Lebih lanjut penilitian ini akan membahas konten yang menjadi sarana komunikasi para VTuber di dalam komunitas sekaligus sebagai komoditas dengan kerangka teori komunikasi sebagai ritual.

The Virtual Youtuber, also known as VTuber, is one of the unique entities that have emerged in the internet era. Its massive emergence has eventually formed a virtual community that has its own uniqueness. The interactions that occur within the VTuber community's interactions will always be related to the content that the VTubers produce. The content in question is specifically the videos or live streamings that they do on Youtube. The interaction occurs through the content and the VTubers itself are recognized within the community, but with the content, there is also an exchange of values and materials that can be felt by VTuber. This ethnographic research will discuss the sense of community that the VTubers feel. Furthermore, this research will discuss the content that serves as means of communication for the VTubers within the community as well as a commodity with the theoretical framework of communication as a ritual."
Depok: Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2022
S-pdf
UI - Skripsi Membership  Universitas Indonesia Library
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Hilde, Rosalie K. S.
"This book provides a critical voice to immigrants through their subjective workplace experiences. Through a lens of critical sensemaking (CSM), stakeholders can understand the role of sensemaking in immigrants' decisions and to refocus the debate around immigration policy from structural to discursive approaches. "
United Kingdom: Emerald, 2018
e20469445
eBooks  Universitas Indonesia Library
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Nufita Twandita Dewi
"Situasi pariwisata yang lumpuh selama pandemi membuat beberapa pengusaha dan perusahaan menggunakan teknologi VR untuk mengajak konsumen berwisata. Salah satunya adalah virtual reality, yang memberikan pengalaman destinasi pilihan kepada konsumen virtual dengan metode baru dan unik. Studi ini menggunakan perceived awareness dari kampanye perjalanan aman sebagai panduan perjalanan penting di era pandemi menjadi faktor moderasi. Penelitian ini bertujuan untuk menganalisis pengaruh indera dan kualitas informasi pada arus dan niat kunjungan, dan moderasi dari kampanye perjalanan yang dianggap aman. Penelitian ini bersifat kuantitatif dan mencantumkan pernyataan yang menyatakan bahwa responden pernah melakukan virtual travel dan belum pernah mengunjungi tempat tersebut. Penelitian ini dilakukan dengan menggunakan metode probability sampling dengan jumlah responden sebanyak 223 orang yang pernah mengikuti wisata virtual reality dan belum pernah ke tempat tujuan. Data dalam penelitian ini diolah menggunakan AMOS 24 dengan metode SEM. Hasilnya menunjukkan bahwa indera sangat memengaruhi telepresence, dan informasi berkualitas secara positif memengaruhi pengalaman aliran. Kepuasan secara positif memengaruhi niat kunjungan dengan kampanye perjalanan aman yang dimoderasi. Hasil uji moderasi membuktikan bahwa tidak ada pengaruh dari kampanye perjalanan aman untuk mempengaruhi niat kunjungan pelanggan.

The paralyzed tourism situation during the pandemic has made some entrepreneurs and companies use VR technology to invite consumers to travel. One of them is virtual reality, which provides virtual consumers with the selected destination experience in a new and unique method. This study employed the perceived awareness of safe travel campaign as important travel guidance in the pandemic era to be a moderating factor. This study aims at analyzing the effect of sense and information quality on flow and visit intentions, and moderation from perceived safe travel campaigns. This study was quantitative and included a statement stating that the respondent had done virtual travel and had never visited the place. This study was conducted using the probability sampling method with a total of 223 respondents who had attended virtual reality travel and had never been to the destination. The data in this study was processed using AMOS 24 with the SEM method. The results show that sense strongly affected telepresence, and quality information positively affected the flow experience. Satisfaction positively affected visit intentions with a safe travel campaign as moderated. The result of moderation test proved that there was no effect from the safe travel campaign to influence customer visit intentions."
Depok: Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2022
T-pdf
UI - Tesis Membership  Universitas Indonesia Library
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Williams, Malcolm, 1953-
London: Sage , 2003
300.72 WIL m
Buku Teks SO  Universitas Indonesia Library
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Nickel, James W.
Malden: Blackwell , 2007
341.48 NIC m
Buku Teks SO  Universitas Indonesia Library
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Craffi, Stephen
Victoria: Image Publishing, 2002
728 CRA m
Buku Teks SO  Universitas Indonesia Library
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Donaldson, Cyril
New Delhi: Tata McGraw-Hill, 1994
621.9 DON t
Buku Teks SO  Universitas Indonesia Library
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Pollack, Herman W.
Reston, Virginia: Reston Publishing, 1976
621.93 POL t
Buku Teks SO  Universitas Indonesia Library
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Bridges, William
New York: Addison-Wesley , 1980
303.4 BRI t
Buku Teks SO  Universitas Indonesia Library
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