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Ditemukan 1183 dokumen yang sesuai dengan query
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Kaczmarczyk, Lisa C.
"Because computer scientists make decisions every day that have societal context and influence, an understanding of society and computing together should be integrated into computer science education. Showing what you can do with your computing degree, Computers and Society: Computing for Good uses concrete examples and case studies to highlight the positive work of real computing professionals and organizations from around the world. Encouraging you to engage actively and critically with the material, the book offers a wealth of exercises and activities at the end of each chapter. Questions of varying difficulty ask you to apply the material to yourselves or your surroundings and to think critically about the material from the perspective of a future computing professional. The text also incorporates individual projects, team projects, short projects, and semester-long projects."
Boca Raton, FL : CRC Press, 2012
303.483 4 KAC c
Buku Teks  Universitas Indonesia Library
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Lele, R.D.
New Delhi : Tata McGraw-Hill, 1993
610.28 LEL c
Buku Teks SO  Universitas Indonesia Library
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Rowley, Jennifer
New York: Clive Bingley , 1980
025.002 8 ROW c
Buku Teks  Universitas Indonesia Library
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Norton`s, Peter
Boston: McGraw-Hill , 2006
005.435 NOR i
Buku Teks  Universitas Indonesia Library
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Los Altos, California: William Kaufmann, 1985
001.642 TRA c
Buku Teks  Universitas Indonesia Library
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Lytel, Allan
Bombay: D.B. Taraporevala Sons, 1969
004 LYT a
Buku Teks  Universitas Indonesia Library
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Sanders, Donald H.
New York: McGraw-Hill, 1983
004 SAN c
Buku Teks  Universitas Indonesia Library
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New York: McGraw-Hill, 1964
006 COM
Buku Teks  Universitas Indonesia Library
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Dickinson, Markus
Chichester: Wiley-Blackwell, 2013
410.285 DIC l
Buku Teks  Universitas Indonesia Library
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"The book examines the relationship between computation and creativity from both analytic and practical perspectives. Each contributor describes innovative new ways creativity can be understood through, and inspired by, computers.
The book tackles critical philosophical questions and discusses the major issues raised by computational creativity, including: whether a computer can exhibit creativity independently of its creator; what kinds of creativity are possible in light of our knowledge from computational simulation, artificial intelligence, evolutionary theory and information theory; and whether we can begin to automate the evaluation of aesthetics and creativity in silico.
The volume also includes a comprehensive review of computational aesthetic evaluation and judgement research, alongside discussion and insights from pioneering artists working with computation as a creative medium over the last fifty years. A distinguishing feature of this volume is that it explains and grounds new theoretical ideas on creativity through practical applications and creative practice."
Berlin: Springer-Verlag, 2012
e20410242
eBooks  Universitas Indonesia Library
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