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Ditemukan 21495 dokumen yang sesuai dengan query
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Pace, Gordon J., editor
"This book is mainly written for computer science students, so here the author takes a different approach, he starts by defining ways of calculating the results of applying the operators and then proves that they satisfy various properties. After justifying his underlying approach the author offers detailed chapters covering propositional logic, predicate calculus, sets, relations, discrete structures, structured types, numbers, and reasoning about programs. The book contains chapter and section summaries, detailed proofs and many end-of-section exercises, key to the learning process."
Berlin: [, Springer-Verlag], 2012
e20410300
eBooks  Universitas Indonesia Library
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Mirin, Susan Kooperstein
Massachusetts: Nursing Resources , 1981
808.066 MIR n
Buku Teks SO  Universitas Indonesia Library
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Ben-Ari, Mordecchai, 1948-
London: Springer-Verlag, 2012
511.3 BEN m
Buku Teks SO  Universitas Indonesia Library
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Tremblay, Jean-Paul, 1938-
New York: McGraw-Hill, 1989
005 TRE i
Buku Teks SO  Universitas Indonesia Library
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Tremblay, Jean-Paul, 1938-
New York: McGraw-Hill, 1979
519.7 TRE i
Buku Teks SO  Universitas Indonesia Library
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Trimble, Louis
New York: Cambridge University Press, 1985
808.0666 TRI e
Buku Teks SO  Universitas Indonesia Library
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Impagliazzo, John
New York : John Wiley & Sons, 1995
004 IMP c
Buku Teks SO  Universitas Indonesia Library
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Brookshear, J. Glenn
"This text uses broad coverage and clear exposition to present a complete picture of the dynamic computer science field. Accessible to students from all backgrounds, Glenn Brookshear uses a language-independent context to encourage the development of a practical, realistic understanding of the field. An overview of each of the important areas of Computer Science provides students with a general level of proficiency for future courses"
Boston: Pearson, 2015
004 BRO c
Buku Teks SO  Universitas Indonesia Library
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Schneider, G. Michael
"Synopsis
1. An Introduction to Computer Science. 2. Algorithm Discovery and Design. 3. The Efficiency of Algorithms. 4. The Building Blocks: Binary Numbers, Boolean Logic, and Gates. 5. Computer Systems Organization. 6. An Introduction to System Software and Virtual Machines. 7. Computer Networks, the Internet, and the World Wide Web. 8. Information Security. 9. Introduction to High-Level Language Programming. 10. The Tower of Babel: Multiple Programming Voices. 11. Compilers and Language Translation. 12. Models of Computation. 13. Simulation and Modeling. 14. Electronic Commerce and Databases. 15. Artificial Intelligence. 16. Computer Graphics and Entertainment: Movies, Games, and Virtual Communities. 17. Making Ethical Decisions"
Australia ; Singapore: Cengage Learning, 2013
004 SCH i
Buku Teks SO  Universitas Indonesia Library
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Bishop, Matt
Boston: Addison-Wesley, 2003
005.8 BIS c
Buku Teks SO  Universitas Indonesia Library
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