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Hasil Pencarian

Ditemukan 5 dokumen yang sesuai dengan query
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Chang Hyun Lee
"This internship report aims to describe the internship activities, objectives and evaluation in order to find out the impact of the implementation of the accounting software on PT. ABC. Broadly, it contains the benefits, limitations and the threat of the implementation of the accounting software on PT. ABC which is a Small Medium Enterprise (SME) that conducts business in freight shipping. The benefits of the implementation of the accounting software on this company are increased efficiency, increased accuracy, improved reporting, increased flexibility and reduction in paper usage. On the other hand, the limitations are lack of IT infrastructure support, slow and costly training manpower, and frequent breakdown errors. The main purpose of implementing the accounting software is to improve internal control. Once the internal control is strong, it is a strength for the company, but once the internal control is weak, it may work as a threat.
......Laporan magang ini bertujuan untuk menggambarkan kegiatan magang, tujuan dan evaluasi untuk mengetahui dampak dari implementasi perangkat lunak akuntansi pada PT. ABC. Secara umum, laporan magang ini berisi manfaat, batasan, dan ancaman dari implementasi perangkat lunak akuntansi pada PT. ABC yang merupakan Usaha Kecil Menengah (UKM) yang melakukan bisnis dalam pengiriman barang. Manfaat dari penerapan perangkat lunak akuntansi di perusahaan ini adalah peningkatan efisiensi, peningkatan akurasi, peningkatan pelaporan, peningkatan fleksibilitas dan pengurangan penggunaan kertas. Sedangkan keterbatasannya adalah kurangnya dukungan infrastruktur TI, pelatihan tenaga kerja yang lambat dan mahal, dan kesalahan yang sering terjadi. Tujuan utama penerapan perangkat lunak akuntansi adalah untuk meningkatkan pengendalian internal. Jika pengendalian internal kuat, perangkat lunak tersebut merupakan kekuatan bagi perusahaan, tetapi apabila pengendalian internal lemah, hal tersebut dapat berubah sebagai ancaman."
Depok: Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
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UI - Tugas Akhir  Universitas Indonesia Library
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Daniel Setiawan
Jakarta: Elex Media Komputindo, 1995
657.453 DAN a
Buku Teks  Universitas Indonesia Library
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"The development of online games is so high that leads many companies to compose games. To increase competitiveness, extra service is needed for the customers. Before giving service, online games provider has to know what factor that motivates player to buy online games and virtual items that are presented in order to increase competitiveness. The research is done by using case of online games perfect world, where the area of respondents is Jakarta and the age ranges between 15 to 24. This research involves survey for 186 respondents in which 30 respondents are for pilot test while 156 are for actual test. The data processing is used SEM which the measurement variables consist of effort expectancy, performance expectancy, perceived value, enjoyment story, enjoyment length, enjoyment graphic, enjoyment control, customization, purchase intention and actual purchase behavior. The result of research shows that motivation factor that has high effect to purchase intention is perceived value, enjoyment story, enjoyment length, enjoyment control and customization. While, purchase intention affects actual purchase behavior significantly
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621 COMMIT 8 (1-2) 2014
Artikel Jurnal  Universitas Indonesia Library
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Karplus, Lester
Jakarta: Elex Media Komputindo, 1996
657.028 5 KAR it
Buku Teks  Universitas Indonesia Library