Beginning iOS 3D unreal games development
Robert Chin (Springer, 2012)
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Beginning iOS 3D unreal games development covers using the unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad. Specifically, this book covers, unrealScript programming language, going beyond the limitations of the visual Kismet scripting language, the Unreal UDK code framework, basic UDK tools and other UDK items needed to build a game, and various author-created game frameworks are presented and are used to illustrate the UnrealScript programming language and user input methods specific to the iOS mobile platform. |
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No. Panggil : | e20425497 |
Entri utama-Nama orang : | |
Subjek : | |
Penerbitan : | New York: Springer, 2012 |
Sumber Pengatalogan: | LibUI eng rda |
Tipe Konten: | text |
Tipe Media: | computer |
Tipe Pembawa: | online resource |
Deskripsi Fisik: | |
Tautan: | http://link.springer.com/book/10.1007%2F978-1-4302-4036-5 |
Lembaga Pemilik: | |
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No. Panggil | No. Barkod | Ketersediaan |
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e20425497 | 02-21-142208149 | TERSEDIA |
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