Full Description
| Record of Work | Karya Akhir |
| Cataloguing Source | |
| Content Type | text (rdacontent) |
| Media Type | computer (rdamedia) |
| Carrier Type | online resource |
| Physical Description | xii, 41 pages : illustration ; 30 cm + appendix |
| Concise Text | |
| Holding Institution | Universitas Indonesia |
| Location | Perpustakaan UI, Lantai 3 |
- Availability
- Digital Files: 1
- Review
- Cover
- Abstract
| Call Number | Barcode Number | Availability |
|---|---|---|
| TA-Pdf | 16-18-760036839 | TERSEDIA |
| No review available for this collection: 20479252 |
Abstract
Kukusan Teknik merupakan sebuah area yang berada di lingkungan Universitas Indonesia UI. Setelah UI pindah dari Jakarta ke Depok maka daerah ini menjadi ramai dan berkembang seiring dengan munculnya masalah baru yaitu kemacetan. Kemacetan ini menyebabkan ketidaknyamanan para pengguna jalan terutama mahasiswa yang tinggal di linkungan sekitar kampus. saya belajar pemrograman yang terjadi di Kukusan Teknik dan mencoba menyelesaikan masalah yang ada di lingkungan ini. Metode desain yang saya terapkan berbasis pada programming dalam konteks ruang Kukusan Teknik yang akan meningkatkan kualitas hidup penduduk sekitar.
Kukusan Teknik is an area within the University of Indonesia UI. After UI moved from Jakarta to Depok then this area become crowded and developed along with the emergence of new problem which is congestion. This congestion causes inconvenience to the street users, especially the students who live in the neighborhood around the campus. I learned programming that took place in Kukusan Teknik and tried to solve the problems that exist in this environment. The design method that I apply based on programming in the context of the area that will improve the quality of life of the surrounding population.
Kukusan Teknik is an area within the University of Indonesia UI. After UI moved from Jakarta to Depok then this area become crowded and developed along with the emergence of new problem which is congestion. This congestion causes inconvenience to the street users, especially the students who live in the neighborhood around the campus. I learned programming that took place in Kukusan Teknik and tried to solve the problems that exist in this environment. The design method that I apply based on programming in the context of the area that will improve the quality of life of the surrounding population.