Ditemukan 2 dokumen yang sesuai dengan query
Nandaru Annabil Gumelar, author
Video game is a massive industry that have been growing non-stop and even push progress of other industries. However, as the industry grew with market beyond $100 billion, companies have been applying non-traditional business model to gain more revenue in an effort to gain profit with regards to the increasing...
Depok: Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
S-Pdf
UI - Skripsi (Membership) Universitas Indonesia Library
Andre Akbar Kurnia, author
ABSTRACT
Microtransaction practice in video games has grown more and more nowadays as a new model of gaining profot for game developers. This research then aims toprovide insights on how microtransaction practice in game affect consumers' satisaction, by comparing different game type (pay-to-paly and free-to-play games) and gamer types (avid and...
2017
S70011
UI - Skripsi (Membership) Universitas Indonesia Library