Shantira Ayusha Rizano, author
Exploring the role of gamification towards consumer engagement and intention to buy through mobile app: case study: Shopee = Mengeksplorasi peran gamifikasi terhadap keterlibatan konsumen dan niat membeli melalui aplikasi seluler: studi kasus: Shopee
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2022
 UI - Skripsi (Membership)
Ari Angga Nugraha, author
Pengembangan Sistem Chat Customer Service Berbasis Progressive Web App: Studi Kasus PT. XYZ = Customer Service Chat System With Progressive Web App: Case Study PT. XYZ
Fakultas Ilmu Komputer Universitas Indonesia, 2021
 UI - Skripsi (Membership)
Nur Rahmah Syah Ramdani, author
Faktor Keberhasilan Adopsi Aplikasi Seluler dalam Layanan Pemerintah (MG-App) di Indonesia: Studi Empiris Berbasis Netnografi Dan Text Mining = Key Factors of Mobile Applications In Government Services (MG-App) Adoption In Indonesia: An Empirical Study Based On Netnography And Text Mining Approach
Fakultas Teknik Universitas Indonesia, 2023
 UI - Tesis Membership
Raina Allya Hartawan, author
Pengaruh AR dalam In-App Mobile Marketing terhadap Customer Satisfaction dan Willingness to Buy dimediasi Customer Experience serta Efek Moderasi Trade-Off Between Price and Value & Trust (Studi Pada Pelanggan Maybelline dalam Aplikasi Shopee di DKI Jakarta) = The Effect of AR in In-App Mobile Marketing on Customer Satisfaction and Willingness to Buy mediated by Customer Experience and Moderating Effect of Trade-Off Between Price and Value & Trust (Study on Maybelline Customers in the Shopee Apps in DKI Jakarta)
Fakultas Ilmu Administrasi Universitas Indonesia, 2021
 UI - Skripsi (Membership)
Mohamad Raihan Ghifari, author
Faktor-faktor yang memengaruhi adopsi sistem mobile payment: studi merk Mobile Wallet Go-Pay di Indonesia = Factors that affect the adoption of mobile payment: study case of Mobile Wallet Go-Pay
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
 UI - Skripsi (Membership)
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