Academic knowledge construction and multimodal curriculum development
editors, Douglas J Loveless, Bryant Griffith, Margaret E BĂ©rci, Evan Ortlieb, Pamela M Sullivan
Information Science Reference (an imprint of IGI Global), 2014
 Buku Teks
Pfeffer, Thomas, author
Virtualization of universities : digital media and the organization of higher education institutionsx
[, Springer], 2012
 eBooks
E-Learning 2.0 technologies and web applications in higher education
edited by Jean-Eric Pelet
Igi Global, 2014
 Buku Teks
Penerapan model UTAUT untuk memahami penerimaan dan penggunaan Learning Management System Studi kasus : Experential E-Learning of Sanata Drama University
[Fakultas Ilmu Komputer Universitas Indonesia, Universitas Sanata Dharma. Program Studi Teknik Informatika], 2009
 Artikel Jurnal
Arsy Hanifa Noverani, author
Analysis on the Effects of Gamification on Senior High School Students: Gamification in Learning and Teaching Tools Used in Online Classes During Covid-19 = Analisis pada Efek Gamifikasi Terhadap Siswa Sekolah Menengah Atas: Gamifikasi di Alat Bantu Mengajar dan Belajar yang Digunakan di Kelas Daring Selama Covid-19
Fakultas Teknik Universitas Indonesia, 2021
 UI - Skripsi Membership
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