Siffa Afdhali, author
Percampuran leisure dengan bisnis : bercampurnya makna leisure bagi online gamer yang melakukan transaksi bisnis di dalam game online = Mixing business with leisure : mixing meanings on leisure for online gamer who conducting business transaction in online game / Siffa Afdhali
2015
 UI - Skripsi Membership
Dinamika kelompok gamer (Pemain game) (Studi kasus; Pemain game online ragnarok di Diztrik Game Center)
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2005
 UI - Skripsi Membership
Izzuddin Alghifari, author
Analisis faktor-faktor yang memengaruhi expectancy for character growth pada game online dan pengaruhnya terhadap online gamer loyalty = Factors that influence expectancy for character growth in online games and their influence on online gamer loyalty
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
 UI - Skripsi Membership
Ahnaf Zahier Husain, author
Penggunaan theory of consumption value untuk meningkatkan online gamer loyalty dengan mediasi expectancy for character growth (studi kasus game genre MOBA) = The Use of theory of consumption value to increase online gamer loyalty with mediating expectancy for character growth (research study MOBA genre game).
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
 UI - Skripsi Membership
Ghali Reksa Diraja, author
Perlindungan Konsumen untuk Anak di Bawah Umur dari Kecanduan Judi Online Akibat Penggunaan Praktik Bisnis Transaksi Mikro di Video Game Online = Consumer Protection for Minors from Online Gambling Addiction as a Result of the usage of Microtransaction Business Practice in Online Video Games
Fakultas Hukum Universitas Indonesia, 2021
 UI - Skripsi Membership
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