Satrio Raffani Raharjo, author
Evaluasi dampak gamifikasi pada student active learning melalui learning management system: Studi kasus fakultas ilmu komputer Universitas Indonesia = Evaluation of the impact of gamification on student active learning through the learning management system: A Case Study of the faculty of computer science, University of Indonesia
Fakultas Ilmu Komputer Universitas Indonesia , 2021
 UI - Skripsi (Membership)
A.C. Arsyady, author
Pengukuran kematangan implementasi e-learning: studi kasus Fakultas Ilmu Komputer Universitas Indonesia = Maturity measurement of e-learning implementation: a case study at Faculty of Computer Science Universitas Indonesia
Fakultas Ilmu Komputer Universitas Indonesia, 2015
 UI - Tesis (Membership)
Dinda Inas Putri, author
Efek Gamifikasi Terhadap Keaktifan Dan Prestasi Akademik Mahasiswa: Studi Kasus Fakultas Ilmu Komputer Universitas Indonesia = Effects Of Gamification On Student Engagement And Academic Achievement: A Case Study Of The Faculty Of Computer Science, University Of Indonesia
Fakultas Ilmu Komputer Universitas Indonesia, 2022
 UI - Skripsi (Membership)
Endang Wahyulestari, author
Preservasi pengetahuan pada sistem e-learning scele Fakultas Ilmu Komputer Universitas Indonesia = Knowledge preservation in the scele e-learning system of the Faculty of Computer Science Universitas Indonesia
Fakultas Ilmu Pengetahuan dan Budaya Universitas Indonesia, 2014
 UI - Tesis (Membership)
Muhamad Akbar Syahputra Adha, author
Analisis Faktor yang Memengaruhi Kepuasan Dosen dalam Menggunakan Learning Management System: Studi Kasus Universitas Indonesia = Factors Influencing Lecturer Satisfaction in Using Learning Management System: A Case Study of Universitas Indonesia
Fakultas Ilmu Komputer Universitas Indonesia, 2023
 UI - Skripsi Membership
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