Fanny Khezia Vinanda
Kerentanan pemain perempuan game online PlayerUnknown's Battlegrounds (PUBG) menjadi korban cyber harassment (Studi kasus terhadap tiga pemain perempuan) = Vulnerability of PlayerUnknown's Battlegrounds (PUBG) online player games become a cyber harassment victim (Case study of three female players)
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2020
 UI - Skripsi Membership
Jordan Ahmad Yasir
Pengaruh Gaming Addiction, Game Loyalty, dan Gamer Motivation Terhadap Intention To Purchase Online Mobile In-Game Features: Studi Kasus Pubg Mobile = Effect of Gaming Addiction, Game Loyalty, and Gamer Motivation on Intention to Purchase Online Mobile In-Game Features: Case Study of PUBG Mobile
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2021
 UI - Skripsi Membership
Muhammad Arafat
Analisis Peran Monetary Value, Enjoyment Value dan Social Value serta Game Affordance Terhadap In-Game Items Purchase Intention pada PUBG Mobile = Role of Monetary Value, Enjoyment Value, and Social Value along Game Affordance Towards In-Game Item Purchase Intention in PUBG Mobile Analysis
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2021
 UI - Skripsi Membership
Anggia Putri Soraya
Tinjauan Yuridis Terhadap Pengautentikasian Identitas Digital dari Media Sosial dalam Penggunaan Aplikasi Elektronik Permainan Ketangkasan (Game) (Studi Kasus: Penggunaan Akun Facebook Sebagai Identitas Digital pada PUBG Mobile) = Juridicial Review on Digital Identity Authentication Provided by Social Media in the use of Agility Game as an Electronic Application (Case Study: Facebook Account Utilization as a Digital Identity in PUBG Mobile)
Fakultas Hukum Universitas Indonesia, 2019
 UI - Skripsi Membership
Rizqi Triputranto Brodjonegoro
Consumer Behaviour dalam Memilih Mobile game atau Console Game dan Faktor-Faktor yang Mempengaruhinya = Consumer Behavior in Choosing Between Mobile Game or Console Game and the Factors That Affect It
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2021
 UI - Skripsi Membership