Brian Azeri
Playbour dan professional gamer dalam electronic sports (eSports): studi kasus professional gamer dalam league of legends garuda series = Playbour and professional gamer in electronic Sports (eSports): case study of professional gamer in league of legends garuda series
Universitas Indonesia, 2018
 UI - Skripsi (Membership)
Faishal Majid
The Formation of consumer experiences through different realms: the study between Sportscapes and eSports dimensions = Pembentukan pengalaman konsumen melalui alam yang berbeda: studi antara Sportscapes dan dimensi eSports
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2020
 UI - Makalah dan Kertas Kerja
Clara Puspita Ningrum
Perancangan Kursi Gaming Ergonomis untuk Atlit Mobile Esports di Indonesia = Ergonomic Gaming Chair Design for Mobile Esports Athlete In Indonesia
Fakultas Teknik Universitas Indonesia, 2022
 UI - Tesis (Membership)
Elkaf Fahrezi Soebianto Putra
Rancangan Prototipe Knowledge Management System Dengan Metode SECI Model dan User Centered Design Untuk Mendukung Kegiatan Penelitian Ilmiah di Institusi Pendidikan Tinggi = Design of a Knowledge Management System Prototype Using SECI Method and User Centered Design to Support Scientific Research Activities in Higher Education Institutions
Fakultas Ilmu Komputer Universitas Indonesia, 2023
 UI - Tesis Membership
Amilah Zahiroh
Perancangan Desain Knowledge Management System Ummu'l Quro Depok melalui Pendekatan User-Centered Design = Knowledge Management System Design for Ummu'l Quro Depok with User-Centered Design Approach
Fakultas Ilmu Komputer Universitas Indonesia, 2022
 UI - Skripsi (Membership)