Abi Fajri Abdillah
Pembuatan Prototipe Pesat Menggunakan Pendekatan SPLE pada Pengembangan Game Digital = Rapid Prototyping in Digital Game Development Using SPLE Approach
Fakultas Ilmu Komputer Universitas Indonesia, 2022
 UI - Skripsi (Membership)
Fardhan Dhiadribratha Sudjono
Penerapan metode Software Product Line Engineering (SPLE) dalam pembuatan game object = Applying Software Product Line Engineering (SPLE) for game objects creation
Fakultas Ilmu Komputer Universitas Indonesia , 2020
 UI - Skripsi (Membership)
Yudha Satria Pradana Ganesha Putra
Pengembangan Modul Computational Thinking Berbasis Maze Problem dengan Pendekatan Game-Based Learning dan User-Centered Design = Development of Maze-based Computational Thinking Learning Module using Game-based Learning and User-Centered Design Approach
Fakultas Ilmu Komputer Universitas Indonesia, 2020
 UI - Skripsi (Membership)
Pantouw, Rocky Tarsisius
Influence of game design and playability toward continuance intention using TAM framework = Pengaruh game design dan playability terhadap continuance intention menggunakan pendekatan TAM: studi pada mobile game MOBA
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
 UI - Tesis (Membership)
Rangga Mahesa Putera
Pengembangan model evaluation mechanics sebagai landasan penciptaan instrumen evaluasi pembelajaran kognitif menggunakan serious simulation game: study kasus operation management game = Development of evaluation mechanics as the foundation of evaluation instrument creation for cognitive learning using serious simulation game: studi case operation management game
2018
 UI - Skripsi (Membership)