Perkembangan teknologi tengah mengalami kemajuan pesat di seluruh dunia termasuk Indonesia khususnya di integrasi Artificial Intelligence (AI) di berbagai sektor, salah satunya adalah penggunaan
virtual influencer sebagai
social media endorser. Penelitian ini menganalisis pengaruh
Virtual Influencer’s Perceived Anthropomorphism terhadap
Satisfaction With Experience dan
Purchase Intention yang dimediasi oleh
Social Presence, Cognitive Response (Credibility dan Perceived Usefulness), dan
Affective Response (Perceived Enjoyment dan Flow) pada konsumen kalangan Gen Z di Indonesia. Dengan fokus penelitian pada Arbie Seo,
virtual influencer yang sedang tren di Indonesia, penelitian ini menggunakan 479 sampel data responden melalui penyebaran kuesioner online kepada responden yang pernah melihat konten Arbie Seo sebagai
virtual influencer di media sosial. Hasil penelitian menunjukkan bahwa
Virtual Influencer’s Perceived Anthropomorphism, Social Presence, Perceived Usefulness, dan
Perceived Enjoyment yang memiliki pengaruh signifikan terhadap
Satisfaction With Experience. Begitu juga
Satisfaction With Experience yang memiliki pengaruh signifikan terhadap
Purchase Intention. Sedangkan,
Credibility dan
Flow tidak berpengaruh signifikan terhadap
Satisfaction With Experience. Temuan dalam penelitian ini dapat digunakan perusahaan untuk mempertimbangkan aspek dan karakteristik
virtual influencer sebagai
endorser produk mereka di kalangan Gen Z.
The rapid advancement of technology, particularly in Indonesia, has led to the integration of Artificial Intelligence (AI) across various sectors, such as the use of virtual influencers as social media endorsers. This study aims to analyze the impact of Virtual Influencer's Perceived Anthropomorphism towards Satisfaction With Experience and Purchase Intention, mediated by Social Presence, Cognitive Response (Credibility and Perceived Usefulness), and Affective Response (Perceived Enjoyment and Flow) among Gen Z consumers in Indonesia. Focusing on Arbie Seo, a trending virtual influencer in Indonesia, the study employs 479 respondent data samples collected through an online questionnaire to specific respondents who have watch Arbie Seo's content as a virtual influencer on social media. The findings show that Virtual Influencer's Perceived Anthropomorphism, Social Presence, Perceived Usefulness, and Perceived Enjoyment have significant effect on Satisfaction With Experience. In turn, Satisfaction With Experience also affect Purchase Intention significantly. However, Credibility and Flow do not have significant effect on Satisfaction With Experience. These findings can help companies in considering aspects and characteristics of virtual influencers as endorsers for their products among Gen Z consumers.