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Ditemukan 189 dokumen yang sesuai dengan query
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Kirkpatrick, Graeme, 1963-, author
In this compelling book, Graeme Kirkpatrick argues that computer games have fundamentally altered the relation of self and society in the digital age. Tracing the origins of gaming to the revival of play in the 1960s counter culture, Computer Games and the Social Imaginary describes how the energies of that...
Cambridge, UK: Polity Press, 2013
794.8 KIR c
Buku Teks  Universitas Indonesia Library
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John Richard Sageng
Computer games have become a major cultural and economic force, and a subject of extensive academic interest. Up until now, however, computer games have received relatively little attention from philosophy. Seeking to remedy this, the present collection of newly written papers by philosophers and media researchers addresses a range of...
Dordrecht, Netherlands: Springer, 2012
e20401112
eBooks  Universitas Indonesia Library
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Chin, Robert, author
Beginning iOS 3D unreal games development covers using the unreal UDK game creation system to create 3D games for the iOS platform, which includes the iPhone, iPod touch and iPad. Specifically, this book covers, unrealScript programming language, going beyond the limitations of the visual Kismet scripting language, the Unreal UDK...
New York: Springer, 2012
e20425497
eBooks  Universitas Indonesia Library
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Sugar, Steve, author
Games are one of the most effective ways for learners to acquire and retain information. This issue presents five fully adaptable learning games selected to fill a specific function in a training plan. Each game is presented in terms of its learning objective, features and mode of play. A step-by-step...
Alexandria, VA: [American Society for Training and Development Press, American Society for Training and Development Press], 2000
e20429048
eBooks  Universitas Indonesia Library
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Thiagarajan, Sivasailam Thiagi, author
Get the best from "Thiagi" with a training technique called interactive lectures (or lecture games) that combines elements from the lecture method and from training games. Contains detailed instructions for conducting six different lecture games...
Alexandria, VA: [American Society for Training & Development Press, American Society for Training & Development Press], 2001
e20432281
eBooks  Universitas Indonesia Library
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Junior Cesaerea Mada Prasetya, author
Penelitian ini membahas mengenai perkembangan dan dinamika Persatuan Sepakbola Seluruh Indonesia atau PSSI pada kepemimpinan R. Maladi, pada kurun waktu 1950-1959. Dalam pembuatan penelitian ini menggunakan metode sejarah. Tujuan dari topik penelitian ini adalah untuk melengkapi tulisan ilmiah mengenai sejarah perkembangan persepakbolaan di Indonesia, khususnya dinamika perkembangan yang terjadi di...
Depok: Fakultas Ilmu Pengetahuan dan Budaya Universitas Indonesia, 2020
MK-Pdf
UI - Makalah dan Kertas Kerja  Universitas Indonesia Library
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Daniel Pratomo Wibowo, author
Depok: Fakultas Psikologi Universitas Indonesia, 2009
S3603
UI - Skripsi (Open)  Universitas Indonesia Library
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Aulia Abudzar Al Ghiffari, author
Proliferasi budaya populer telah memicu minat akademik yang signifikan terhadap dampaknya yang beragam terhadap video gim dalam hubungan internasional. Tulisan ini bertujuan untuk secara komprehensif memetakan kondisi penelitian saat ini di bidang video gim dalam studi hubungan internasional menggunakan metode taksonomi yakni pengorganisasian topik ke dalam subset-subset tema yang berisi literatur-literatur...
Depok: Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2023
TA-pdf
UI - Tugas Akhir  Universitas Indonesia Library
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Yogyakarta: Kepel Press, 2004
394.3 PER
Buku Teks  Universitas Indonesia Library
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Arif Nur Cahyo, author
2012
LP-pdf
UI - Laporan Penelitian  Universitas Indonesia Library
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