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Hasil Pencarian

Ditemukan 5042 dokumen yang sesuai dengan query
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Willis, Paul
Boulder : Westview Press , 1990
305.235 WIL c
Buku Teks SO  Universitas Indonesia Library
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Hulsey, Nathan
"In this book, Nathan Hulsey explores the links between game design, surveillance, computation, and the emerging technologies that impact our everyday lives at home, at work, and with our family and friends."
Bingley: Emerald Publishing Limited, 2020
e20528031
eBooks  Universitas Indonesia Library
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Wagner, Wolgang
New York: Palgrave Macmillan, 2005
306.44 WAG e
Buku Teks  Universitas Indonesia Library
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Muhammad Anwar, 1945-
London: Routledge, 1998
305.8 MUH b (1)
Buku Teks SO  Universitas Indonesia Library
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Paley, Vivian Gussin
"Summary:
In A Child's Work, innovative and widely respected educator Vivian Gussin Paley offers a manifesto against the decline of children's creative time, making the case for the critical role of fantasy play in the psychological, intellectual, and social development of young children."
London: University of Chicago Press, 2005
155.418 PAL c
Buku Teks SO  Universitas Indonesia Library
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Bloomfield, Louis A.
New Jersey: John Wiley & Sons, 2006
530 BLO h
Buku Teks SO  Universitas Indonesia Library
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Bloomfield, Louis A.
Hoboken, New Jersey: John Wiley & Sons, 2010
530 BLO h
Buku Teks SO  Universitas Indonesia Library
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Nahm, Sheena
"Synopsis
Sheena Nahm's study of play therapy in South Korea engages theories of transnational cultural production through a focus on circuits of professional knowledge. Her subject matter draws readers into a world where the problems of childhood stress are addressed by anxious mothers and psychological professionals, adapting, translating and transforming understandings of gender, family, and the cost/benefit of economic development. -- Laura C. Nelson, University of California, Berkeley"
Lanham: Maryland : Lexington Books, 2014
618.92 NAH w
Buku Teks SO  Universitas Indonesia Library
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Timothy W. Luke
"The contributors to this volume examine the transformative implications of digitalizing discourse and culture inside and outside of the academic arena. These technologies of digitalization have created new communities of users, which are highly engaged with their new communicative possibilities, informational content, and discursive forms. Few have asked what these changes will mean, and many of the most important voices engaged in debates about this critical transformation are gathered here in this volume. "
Rotterdam : Sense, 2012
e20400679
eBooks  Universitas Indonesia Library
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Muhammad Anis
"Lazada adalah sebuah perusahaan retail yang mempunyai kebudayaan perusahaan yang cenderung untuk mewujudkan Work Hard/Play Hard sebagai tipe budaya perusahaan dalam kegiatan bisnisnya. Perusahaan ini memiliki perangkat aturan tertulis dan peraturan tidak tertulis yang melingkupi hampir seluruh bisnisnya. Oleh karena itu, para pegawai dibagi menjadi 13 kelompok kerja yang memiliki kepala kelompok yang membuat peraturan tidak tertulis untuk kelompoknya masing-masing dan berfungsi sebagai mekanisme kontrol. Penelitian lapangan ini dilakukan dengan menerapkan metode kualitatif yang mencakup wawancara mendalam dan observasi partisipasi.

Lazada is a retail online company which has corporate culture that tends to realize Work Hard/Play Hard`s type of culture in its daily business activities. This company has set of written rules as well as unwritten rules which cover most of their business. Therefore, the employees are devided into 13 work teams which have head of team who create the unwritten rules for their own team and function as control mechanism. The field research is carried out by applying qualitative methods which include technique of depth interview and participation observation."
Depok: Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2014
S55042
UI - Skripsi Membership  Universitas Indonesia Library
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