Ditemukan 34532 dokumen yang sesuai dengan query
Artikel Jurnal Universitas Indonesia Library
Artikel Jurnal Universitas Indonesia Library
Artikel Jurnal Universitas Indonesia Library
Sihombing, Mutiara Putri
"
ABSTRAKPenelitian ini bertujuan untuk menganalisis pengaruh satisfaction, habit dan customer value perspectives yang dijelaskan oleh variabel perceived usefulness, perceived enjoyment dan social ties terhadap continuance intention atau intensi mahasiswa Universitas Indonesia untuk melanjutkan penggunaan aplikasi WhatsApp. Responden penelitian ini adalah mahasiswa aktif Universitas Indonesia program S1 dan D3 Vokasi yang telah menggunakan aplikasi WhatsApp minimal semenjak enam bulan terakhir. Kuesioner dalam penelitian ini adalah self administered questionnaires yang disebarkan dan diisi secara online. Penelitian ini menggunakan metode Structural Equation Modelling (SEM), dan pengolahan data dari 271 responden menggunakan software LISREL 8.51. Hasil penelitian ini menunujukkan bahwa perceived usefulness dan social ties terbukti secara signifikan memengaruhi satisfaction dan habit, namun tidak berpengaruh signifikan terhadap continuance intention. Sementara perceived enjoyment terbukti tidak berpengaruh signifikan terhadap satisfaction, habit dan continuance intention
ABSTRACTThis study aims to analyze the effects of satisfaction, habit and customer value perspectives which explained by three variables: perceived usefulness, perceived enjoyment, social ties toward continuance intention of University of Indonesia student in using WhatsApp. Data for this research were collected from University of Indonesia active student from Bachelor (S1) and Diploma (D3) program who has using WhatsApp at least for the last six months. Self administered questionnaires in this research were distributed and filled online. This research using Structural Equation Modelling (SEM) method and 271 response were run with LISREL 8.51. The results of this research indicate that the perceived usefulness and social ties have significant effects on satisfaction and habit but have no significant effect on continuance intention. While perceived enjoyment has no significant effect on satisfaction, habit and continuance intention.
"
2016
S63819
UI - Skripsi Membership Universitas Indonesia Library
Artikel Jurnal Universitas Indonesia Library
Fienka Wiandianti
"Pertumbuhan teknologi informasi mendorong perpustakaan untuk memberikan inovasi layanan berupa perpustakaan digital atau digital library. Kemudahan mengakses informasi kapan saja dan dimana saja menjadikan digital library sebagai layanan yang berpotensi untuk dapat terus digunakan pada era digital seperti saat ini. Perpustakaan digital berperan penting dalam kehidupan mahasiswa Rumpun Ilmu Sains dan Teknologi untuk kepentingan penelitian-penelitiannya. Namun saat ini, penggunanya masih merasa tidak puas dan memiliki kecenderungan untuk menggunakan mesin pencari lain. Agar tidak ditinggalkan oleh penggunanya, perlu dilakukan evaluasi pada digital library dengan memahami faktor-faktor yang memengaruhi kepuasan dan loyalitas penggunanya. Penelitian ini menggunakan teori kesukesan sistem informasi, Technology Acceptance Model (TAM), dan teori afinitas perpustakaan digital. Kuesioner penelitian disebarluaskan kepada mahasiswa sarjana dan pascasarjana Rumpun Ilmu Sains dan Teknologi yang menggunakan perpustakaan digital Universitas Indonesia. Sebanyak total 448 data responden didapatkan. Hasil pengolahan data dengan metode Structural Equation Modeling (SEM) menunjukkan bahwa faktor-faktor yang memengaruhi kepuasan dan loyalitas pengguna digital library Universitas Indonesia adalah system quality, information quality, service quality, perceived ease of use, perceived usefulness, dan digital library’s affinity. Perancangan strategi dilakukan menggunakan relationship matrix.
The growth of information technology encourages libraries to provide service innovation in the form of digital libraries or digital libraries. The ease of accessing information anytime and anywhere makes the digital library a service that has the potential to continue to be used in the digital era like today. Digital libraries play an important role in the life of students of the Science and Technology Cluster for their research interests. However, currently, its users are still dissatisfied and have a tendency to use other search engines. In order not to be abandoned by the users, it is necessary to evaluate the digital library by understanding the factors that affect user satisfaction and loyalty. This research uses information system success theory, Technology Acceptance Model (TAM), and digital library affinity theory. The research questionnaire is distributed to undergraduate and postgraduate students of the Science and Technology Cluster who use the digital library of the University of Indonesia. A total of 448 respondent data were obtained. The results of data processing using the Structural Equation Modeling (SEM) method show that the factors that influence the satisfaction and loyalty of the University of Indonesia's digital library users are system quality, information quality, service quality, perceived ease of use, perceived usefulness, and digital library's affinity. The strategy design is done using a relationship matrix."
Depok: Fakultas Teknik Universitas Indonesia, 2021
S-pdf
UI - Skripsi Membership Universitas Indonesia Library
Beaubien, Anne K.
New York: R.R. Bowker, 1982
025.56 BEA l
Buku Teks SO Universitas Indonesia Library
Artikel Jurnal Universitas Indonesia Library
Su, Di
"The design philosophies of Google and Apple represent different approaches to new product design. Google's model features bottom-up and data-driven decision-making processes, while Apple's model is to design and build products top-down. Library instruction program design may learn from these differing but complementary approaches. Inspired by Google?s and Apple?s success, Library Instruction Design details how library instruction program design may learn from the philosophy of product design in the business world. In designing library instruction, a Google-philosophy approach teaches what the user wants to know while an Apple-philosophy approach teaches what the librarian thinks the user needs to learn. These two design philosophies aim at different teaching objectives reflecting library and information science education in modern society. The book is divided into five sections, with opening sections covering library instruction, the philosophy of library instruction design and design philosophy from different angles. Later sections discuss applying Google?s model and applying Apple?s model.
"
Oxford, UK: Chandos , 2014
e20427169
eBooks Universitas Indonesia Library
Lanham: Maryland Rowman & Littlefield,, 2014
020.72 RES
Buku Teks SO Universitas Indonesia Library