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Ditemukan 1011 dokumen yang sesuai dengan query
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Jakarta: UI-Press, 1983
895.6 SEJ
Buku Teks SO  Universitas Indonesia Library
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London : Routledge, , 2011.
331 GLO
Buku Teks SO  Universitas Indonesia Library
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Edizal
Padang: Kayupasak, 2010
495.6 EDI t
Buku Teks SO  Universitas Indonesia Library
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Edizal
Padang: Kayupasak, 2014
495.6 EDI p
Buku Teks SO  Universitas Indonesia Library
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Edizal
Bandung: Kayupasak, 2003
495.6 EDI n
Buku Teks  Universitas Indonesia Library
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Lukita Setyorini
"[ ABSTRAK
Teknologi memiliki peranan penting dalam kehidupan manusia. Teknologi tersebut tidak hanya membawa dampak positif, namun juga dampak negatif pada kehidupan manusia. Kekhawatiran akan dampak teknologi ini banyak dituangkan dalam karya sastra. Salah satu karya yang mencoba untuk menjelaskan fenomena ini adalah anime Psycho-pass. Penelitian ini membahas hilangnya kebebasan individu akibat teknologi dalam anime Psycho-pass sebagai sebuah bentuk kritik sosial terhadap masyarakat. Pendekatan yang digunakan dalam penelitian ini adalah pendekatan sosiologi sastra serta metode deskriptif analisis. Manusia memang membutuhkan teknologi untuk membantu kehidupannya, namun tidak seharusnya manusia menyerahkan semuanya pada teknologi. Hal inilah yang menjadi kritik sosial dalam animasi Psycho-pass.
ABSTRACT Technology holds an important part on human life. Technology brings not only positive effects but also negative effects like the lost of human freedom. Worry about this technological impact have been written in many literary works, and one of the work which try to explained this phenomenon is Psycho-pass animation. This research discuss the lost of human freedom because of technology in Psycho-pass animation as a part of social critics, and the theory that used in this research is a socio-literature theory and analytical descriptive as a methods. Humans do need technology to help with their life, but we must not let technology handle all of our life. This thought is the core of the social critics in Psycho-pass animation;Technology holds an important part on human life. Technology brings not only positive effects but also negative effects like the lost of human freedom. Worry about this technological impact have been written in many literary works, and one of the work which try to explained this phenomenon is Psycho-pass animation. This research discuss the lost of human freedom because of technology in Psycho-pass animation as a part of social critics, and the theory that used in this research is a socio-literature theory and analytical descriptive as a methods. Humans do need technology to help with their life, but we must not let technology handle all of our life. This thought is the core of the social critics in Psycho-pass animation, Technology holds an important part on human life. Technology brings not only positive effects but also negative effects like the lost of human freedom. Worry about this technological impact have been written in many literary works, and one of the work which try to explained this phenomenon is Psycho-pass animation. This research discuss the lost of human freedom because of technology in Psycho-pass animation as a part of social critics, and the theory that used in this research is a socio-literature theory and analytical descriptive as a methods. Humans do need technology to help with their life, but we must not let technology handle all of our life. This thought is the core of the social critics in Psycho-pass animation]"
Fakultas Ilmu Pengetahuan Budaya Universitas Indonesia, 2015
MK-PDF
UI - Makalah dan Kertas Kerja  Universitas Indonesia Library
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Driska Dianisari
"[ ABSTRAK
Dalam budaya populer terdapat berbagai contoh istilah metode, salah satunya parodi. Parodi adalah sebuah karya yang diciptakan untuk menyindir suatu karya asli yang sudah ada sebelumnya. Parodi dapat ditemukan dalam karya seni, diantaranya adalah manga. Dalam manga Saint Oniisan, terdapat unsur parodi yang tergambar melalui dua karakter utamanya, yaitu Iesu dan Budda. Iesu merujuk kepada ‗Yesus? sedangkan Budda merujuk kepada ‗Gautama Buddha? sebagai tokoh agama besar dunia. Penulis menganalisis parodi manga Saint Oniisan berdasarkan teori Simon Dentith yang menyebutkan bahwa parodi dapat dibuat untuk tujuan meniru suatu tokoh/ sosok terkenal. Dalam manga, parodi muncul melalui tampilan fisik karakter utama, perisiwa historis dalam cerita, dan penggambaran sifat karakter utama. Selain itu, dalam beberapa chapter ditemukan sinkretisme yang termasuk sebagai bentuk kelucuan/ komedi cerita. Sinkretisme dalam manga tidak ditampilkan secara filosofis melainkan sangat pragmatis.
ABSTRACT When we are talking about the populer culture, there are many methods to define popular culture itself. One of them called as parody. Parody is an art creation whom created to satizire the real art creation that existed before it. Therefore parody can be found in art creation like manga. In Saint Oniisan manga, there is a parody that being visualised by the manga which refer to Iesu as ‗Jesus Christ? and Budda as ‗Gautama Buddha?. Writer analyzes the parody contents of Saint Oniisan manga which refer to Simon Dentith theory which said that parody is created to make copy a famous figure. On Saint Oniisan manga, the parody context can be found in the physical of the protagonist, historical content of the story, and character of the protagonist on the countrary. Also, we can find a syncretism concept on any chapter from this manga as a comedy pattern which involved to the story. Syncretism on manga is not performed in a philosophical manner but very pragmatic., When we are talking about the populer culture, there are many methods to define popular culture itself. One of them called as parody. Parody is an art creation whom created to satizire the real art creation that existed before it. Therefore parody can be found in art creation like manga. In Saint Oniisan manga, there is a parody that being visualised by the manga which refer to Iesu as ‗Jesus Christ‘ and Budda as ‗Gautama Buddha‘. Writer analyzes the parody contents of Saint Oniisan manga which refer to Simon Dentith theory which said that parody is created to make copy a famous figure. On Saint Oniisan manga, the parody context can be found in the physical of the protagonist, historical content of the story, and character of the protagonist on the countrary. Also, we can find a syncretism concept on any chapter from this manga as a comedy pattern which involved to the story. Syncretism on manga is not performed in a philosophical manner but very pragmatic.]"
Fakultas Ilmu Pengetahuan Budaya Universitas Indonesia, 2015
MK-PDF
UI - Makalah dan Kertas Kerja  Universitas Indonesia Library
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Kenanga Puspa Sari
"[ ABSTRAK
Kawaii dan karakter merupakan salah satu budaya populer Jepang yang banyak digandrungi dalam berbagai cara, gaya, dan bentuk. Perusahaan Sanrio melihat peluang ini dan menciptakan karakter-karakter kartun yang ditambahkan dengan kesan kawaii. Karakter terkenal seperti Hello Kitty sebagai pemicu keberhasilan Sanrio yang akhirnya menjadikan perusahaan ini sebagai perusahaan yang memproduksi banyak karakter-karakter kawaii lainnya dan mengubah kawaii menjadi komoditas dan merek dagang yang sangat populer di seluruh Jepang dan dunia. Produksi karakter kawaii dengan jumlah yang besar, cakupan pemasaran yang luas, penggunaan media massa, dan tingginya minat masyarakat terhadap keunikan karakter Sanrio menjadikan Sanrio sebagai salah satu perusahaan raksasa Jepang dalam industri karakter serta menjadikan karakter kawaii sebagai salah satu bagian dari banyaknya budaya populer di Jepang .
ABSTRACT Kawaii and characters is one of the most popular culture in Japan which so much beguiled in many ways, styles and forms. Sanrio company see this opportunity and created cartoon characters with adding kawaii image Famous character such as Hello Kitty was prompt in Sanrio's success that in the end made this company as a company that produced many other kawaii characters and changed kawaii into commodity and trade mark that really popular in Japan and all over the world. The production of this kawaii characters in big scale, large scope of marketing, utilization of mass media, and the great interest of society towards the uniqueness of Sanrio's characters made Sanrio as the one of giant company in Japan in character industry and also making kawai character as a part of many popular culture in Japan., Kawaii and characters is one of the most popular culture in Japan which so much beguiled in many ways, styles and forms. Sanrio company see this opportunity and created cartoon characters with adding kawaii image Famous character such as Hello Kitty was prompt in Sanrio's success that in the end made this company as a company that produced many other kawaii characters and changed kawaii into commodity and trade mark that really popular in Japan and all over the world. The production of this kawaii characters in big scale, large scope of marketing, utilization of mass media, and the great interest of society towards the uniqueness of Sanrio's characters made Sanrio as the one of giant company in Japan in character industry and also making kawai character as a part of many popular culture in Japan.]"
Fakultas Ilmu Pengetahuan Budaya Universitas Indonesia, 2015
MK-PDF
UI - Makalah dan Kertas Kerja  Universitas Indonesia Library
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Murakami, Haruki, 1949-
Jakarta: KPG (Kepustakaan Populer Gramedia), 2018
895.6 MUR t
Buku Teks SO  Universitas Indonesia Library
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