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Hasil Pencarian

 
Ditemukan 3 dokumen yang sesuai dengan query
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Farenanda Satria Fairuzzabadi, author
Kehadiran industry online gaming semakin bertambah kuat setiap hari. Dalam ruang lingkup tren user-generated content (UGC) seperti live streams dan video, content creator butuh karakteristik unik yang lebih baik untuk dapat menjadi sukses. Tyler Ninja Blevins adalah salah satu dari banyak contoh streamer dari platform streaming online Twitch yang meraih...
Depok: Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2019
MK-pdf
UI - Makalah dan Kertas Kerja  Universitas Indonesia Library
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Johannes Fromme
This handbook aims to reflect the relevance and value of studying digital games. As an overview of the current state of research into digital gaming, the 42 papers included in this handbook focus on the social and cultural relevance of gaming. The contributions, which range from theoretical approaches to empirical studies,...
Dordrecht, Netherlands: Springer, 2012
e20399759
eBooks  Universitas Indonesia Library
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Kirkpatrick, Graeme, 1963-, author
In this compelling book, Graeme Kirkpatrick argues that computer games have fundamentally altered the relation of self and society in the digital age. Tracing the origins of gaming to the revival of play in the 1960s counter culture, Computer Games and the Social Imaginary describes how the energies of that...
Cambridge, UK: Polity Press, 2013
794.8 KIR c
Buku Teks  Universitas Indonesia Library