Tammyana Ranas, author
Evaluasi Pengaruh Gamification pada Platform Crowdsourcing: Studi Kasus Tripadvisor = Evaluation of Gamification Effects in Crowdsourcing Platform: Study Case Tripadvisor
Fakultas Ilmu Komputer Universitas Indonesia , 2020
 UI - Tugas Akhir
Satrio Raffani Raharjo, author
Evaluasi dampak gamifikasi pada student active learning melalui learning management system: Studi kasus fakultas ilmu komputer Universitas Indonesia = Evaluation of the impact of gamification on student active learning through the learning management system: A Case Study of the faculty of computer science, University of Indonesia
Fakultas Ilmu Komputer Universitas Indonesia , 2021
 UI - Skripsi (Membership)
Shera Amalia Humaira, author
Pengaruh Gamification terhadap Intention of Engagement towards Gamification dan Brand Attitude (Studi pada Wearable Fitness Technology) = The Effect of Gamification on Intention of Engagement towards Gamification and Brand Attitude (Study towards Wearable Fitness Technology)
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2017
 UI - Tesis Membership
Rahmah Syafira, author
Pengaruh Gamification Kuis Shopee terhadap Brand Loyalty melalui Customer Engagement dan Customer Satisfaction (Kasus pada E-commerce Shopee Indonesia) = The Effect of Gamification Kuis Shopee on Brand Loyalty through Customer Engagement and Customer Satisfaction (Case in E-commerce Shopee Indonesia)
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2019
 UI - Tesis (Membership)
Iswara Aji Pratama, author
Pengaruh gamification dalam membangun brand loyalty melalui perceived value dan customer satisfaction (kasus pada go-points layanan dari Go-Jek) = The effect of gamification in building brand loyalty through perceived value and customer satisfaction case of go-points service from Go-Jek
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2018
 UI - Tesis (Membership)
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