Harrington, Steven
Computer graphics: a programming approach
McGraw-Hill, 1983
 Buku Teks SO
Harrington, Steven
Computer graphics: programming approach
McGraw-Hill, 1987
 Buku Teks SO
Dewdney, A.K.
The Magic machine: a handbook of computer sorcery
W.H. Freeman, 1990
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Vince, John
Matrix transforms for computer games and animation
Springer, 2012
 eBooks
Introduction to the graphical kernel systems (GKS)
F.R.A. Hopgood ... [and others]
Academic Press, 1986
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