Harrington, Steven
Computer graphics: a programming approach
McGraw-Hill, 1983
Buku Teks SO
Harrington, Steven
Computer graphics: programming approach
McGraw-Hill, 1987
Buku Teks SO
Dewdney, A.K.
The Magic machine: a handbook of computer sorcery
W.H. Freeman, 1990
Buku Teks SO
Vince, John
Matrix transforms for computer games and animation
Springer, 2012
eBooks
Introduction to the graphical kernel systems (GKS)
F.R.A. Hopgood ... [and others]
Academic Press, 1986
Buku Teks SO