Dinamika kelompok gamer (Pemain game) (Studi kasus; Pemain game online ragnarok di Diztrik Game Center)
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2005
 UI - Skripsi Membership
Izzuddin Alghifari
Analisis faktor-faktor yang memengaruhi expectancy for character growth pada game online dan pengaruhnya terhadap online gamer loyalty = Factors that influence expectancy for character growth in online games and their influence on online gamer loyalty
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
 UI - Skripsi Membership
Ahnaf Zahier Husain
Penggunaan theory of consumption value untuk meningkatkan online gamer loyalty dengan mediasi expectancy for character growth (studi kasus game genre MOBA) = The Use of theory of consumption value to increase online gamer loyalty with mediating expectancy for character growth (research study MOBA genre game).
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2019
 UI - Skripsi Membership
Ghali Reksa Diraja
Perlindungan Konsumen untuk Anak di Bawah Umur dari Kecanduan Judi Online Akibat Penggunaan Praktik Bisnis Transaksi Mikro di Video Game Online = Consumer Protection for Minors from Online Gambling Addiction as a Result of the usage of Microtransaction Business Practice in Online Video Games
Fakultas Hukum Universitas Indonesia, 2021
 UI - Skripsi Membership
Muhammad Rizaldi
Penyelesaian sengketa konsumen pada transaksi e-commerce dalam lingkup Business to Consumer (B2C) melalui Online Dispute Resolution = Consumer dispute resolution on business to consumer e-Commerce transaction through Online Dispute Resolution
Fakultas Hukum Universitas Indonesia, 2013
 UI - Skripsi Membership