John Richard Sageng
The philosophy of computer games
Springer, 2012
 eBooks
Vince, John
Matrix transforms for computer games and animation
Springer, 2012
 eBooks
Johannes Fromme
Computer games and new media cultures: a handbook of digital games studies
Springer, 2012
 eBooks
Franklin, Howard
Techniques for creating Golden delicious games for the applie computer
John Wiley & Sons, 1982
 Buku Teks
Jan van Eijck, editor
Games, actions and social software : multidisciplinary aspects
[, Springer-Verlag], 2012
 eBooks