Ahmad Anshari
Pengembangan prototipe kelas online writing dalam Learning Management System menggunakan Gamifikasi dan kerangka kerja Community of Inquiry = Designing an online writing class prototype in a Learning Management System using Gamification and Community of Inquiry framework
Fakultas Ilmu Komputer Universitas Indonesia, 2023
 UI - Tesis Membership
Daniel Yosshika
Strategi adaptasi pengemudi ojek online menghadapi kerentanan dalam sistem gamifikasi kerja dan pandemi COVID-19 = Adaptation strategy of ojek online driver for facing vulnerabilities in gamification of work system and the COVID-19 pandemic
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2021
 UI - Skripsi Membership
Harrianto Diaz Zarkasi
Analisis Pengambilan Keputusan Penggunaan Kembali Aplikasi Online Guna Memesan Makanan dan/atau Minuman Selama Pandemi Covid-19 = Analysis of Decision Making on Reusing Online Applications to Order Food and/or Beverages During the Covid-19 Pandemic
Fakultas Ekonomi dan Bisnis Universitas Indonesia, 2021
 UI - Skripsi Membership
Meidisca Anggraini
Penghargaan Intrinsik sebagai Pendorong Perilaku “Making Out” dan “Making Do” pada Pengemudi Ojek Online Menghadapi Gamifikasi Pekerjaan (Studi Kasus: Pengemudi Grab di DKI Jakarta) = Intrinsic Rewards as a Driver of “Making Out” and “Making Do” Behavior for Online Motorcycle Taxi Drivers Facing Gamification of Work (Case Study: Grab Drivers in DKI Jakarta)
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2022
 UI - Skripsi Membership
Retno Rahayu Agustin
Sharing economy beyond platform: trust dan social embeddedness di dalam hubungan antara driver dan customer pada layanan ojek online saat pandemi COVID-19 = Sharing economy beyond platform: trust and social embeddedness in the relationship between drivers and customers on online ojek services during the pandemic COVID-19
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2022
 UI - Skripsi Membership