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Powell, Stephen G.
"Management Science provides students and business analysts with the technical knowledge and skill needed to develop real expertise in business modeling. The authors cover spreadsheet engineering, management science, and the modeling craft."
Hoboken, N.J. : Wiley , 2014
650.011 3 POW m
Buku Teks  Universitas Indonesia Library
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Evans, James Robert, 1950-
New Jersey: Prentice-Hall, 2002
658.403 EVA i
Buku Teks  Universitas Indonesia Library
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Biow, Lisa
California : Osborne McGraw-Hill, 1991
005.3 BIO q
Buku Teks  Universitas Indonesia Library
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Harvey, Greg
San Mateo, Calif: IDG Books, 1994
650.028 5 HAR e (1)
Buku Teks  Universitas Indonesia Library
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Frank Schonthaler
"The book offers a quick-start into model-based business process engineering. After that, the foundations of the modeling languages used are conveyed. Meaningful examples are in the foreground, each of the underlying formalisms is treated only as far as needed. Next the Horus Method is described in detail. The book defines a sequence of activities which finally leads to the creation of a complete business process model. The Horus Method, incidentally, is not bound to the use of the Horus software tools. It can be used with other tools or, if necessary, be used even without tool support. Important application fields of business process engineering are described, where the spectrum ranges from business process reengineering to the development and implementation of information systems. The book concludes with an outlook on the future of business process engineering and highlights current research activities in the area."
Berlin: Springer-Verlag, 2012
e20408164
eBooks  Universitas Indonesia Library
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Mayes, Timothy R.
Mason: South-Western Cengage Learning, 2010
005.54 MAY f
Buku Teks  Universitas Indonesia Library
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Gross, Debra
"Publisher Synopsis
Introduction. 1. Applying Fundamental Excel Skills and Tools in Problem Solving. 2. Solving Problems with Statistical Analysis Tools. 3. Determining Effective Data Display with Charts. 4. Applying Logic in Decision Making. 5. Retrieving Data for Computation, Analysis, and Reference. 6. Evaluating the Financial Impact of Loans and Investments. 7. Organizing Data for Effective Analysis. 8. Using Data Tables and Excel Scenarios for What-If Analysis. 9. Enhancing Decision Making with Solver. 10. Troubleshooting Workbooks and Creating Excel Applications. Glossary. Index."
[Mason, Ohio]: Course Technology/Cengage Learning, 2011
005.3 GRO s
Buku Teks  Universitas Indonesia Library
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Mayes, Timothy R.
Singapore : South Western Cengage Learning, 2012
005.54 MAY f
Buku Teks  Universitas Indonesia Library
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Naufal Farras Fajar
"ABSTRAK
Perkembangan teknologi yang luar biasa memengaruhi pertumbuhan yang cepat dalam penggunaan perangkat dan layanan TIK. Namun, jumlah penggunaan perangkat yang meningkat telah meningkatkan Limbah Peralatan Elektronik dan Listrik. Studi sebelumnya telah menunjukkan bahwa transformasi sistem dari Rantai Pasok Lingkar Terbuka menuju Rantai Pasok Lingkar Tertutup dapat memecahkan berbagai permasalahan pada pengelolaan sampah elektronik. Namun, transformasi ini tidak mudah karena membutuhkan waktu, salah satu cara yang dapat dilakukan adalah melalui edukasi. Di sisi lain, proporsi waktu studi Ekonomi Sirkuler dan Rantai Pasok Lingkar Tertutup di kelas perkuliahan sangat terbatas dan memiliki kompleksitas sistem tinggi sehingga dibutuhkan suatu metode yang lebih efektif dalam meningkatkan pemahaman mahasiswa. Electriver game merupakan permainan simulasi yang dikembangkan dari konsep Rantai Pasok Lingkar Tertutup dalam konteks manajemen sampah elektronik. Permainan simulasi ini dapat membantu mahasiswa mendapatkan pengalaman edukasi yang lebih efektif, menyenangkan, dan mendalam dibandingkan pembelajaran secara tradisional di dalam kelas. Permainan simulasi ini dikembangkan dengan rangkaian proses desain, eksekusi, serta proses evaluasi menggunakan survei persepsi dan uji pemahaman pra dan pasca permainan kemudian dilakukan uji signifikansi menggunakan Mann-Whitney Test. Dengan dilakukannya penelitian ini, diharapkan penulis turut berkontribusi dalam transformasi sistem industri menuju rantai pasok yang lebih berkelanjutan.

ABSTRACT
Exceptional technological developments affect rapid growth in the use of ICT devices and services. However, the increasing device uses has increased the Waste of Electronic and Electrical Equipment. Previous studies have shown that a system transformation from the Open-Loop to the Closed-Loop Supply Chain can solve various problems in E-waste management. However, this transformation is not easy because it takes time, one way that can be done is through education. On the other hand, the proportion of study time for Circular Economy and Closed-Loop Supply Chain in-class lectures is very limited and has high system complexity so needed to improve student understanding by the more effective method. Electriver game is a Serious Simulation Game developed from the concept of Closed-Loop Supply Chain in the context of E-waste management. This game can help students get educational experiences that are more effective, fun, and deeper than traditional learning in the classroom. This game was developed with scientific method from design, execution, and evaluation using attitudinal survey and pre-post knowledge test and the significance test was carried out using Mann-Whitney Test. By conducting this research, the author expected will contribute to the transformation of the industrial system towards a more sustainable supply chain.

 

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2019
S-Pdf
UI - Skripsi Membership  Universitas Indonesia Library
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Sri Kusumadewi
Yogyakarta: Graha Ilmu, 2004
005.3 SRI m
Buku Teks  Universitas Indonesia Library
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