Ditemukan 1674 dokumen yang sesuai dengan query
Yunita Nur Hasmini, author
[ABSTRAK
Penelitian ini untuk mengetahui apakah ada hubungan antara strategi coping stres
dan compassion satisfaction, serta menguji coping fokus masalah dan emosi
sebagai mediator antara coping fokus spiritual dan compassion satisfaction.
Menggunakan Purposive sampling, Kuesioner Proqol R-IV (Stamm, 2010) Brief
COPE (Carver dkk, 1989), WCC (Dahlan, 2005) dan Brief RCOPE (Pargament
dkk, 1998) diisi oleh 102...
2015
T43145
UI - Tesis (Membership) Universitas Indonesia Library
Restuarti, author
Sukses atas tidaknya sebuah organisasi ditentukan oleh tingkat kepuasan karyawan yang menjadi salah satu indikator penting dalam organisasi. Bahkan terbukti bahwa tingkat kepuasan karyawan di dalam organisasi dapat mempengaruhi manajemen organisasi hingga perputaran ekonomi suatu organisasi. Maka dari itu, peran komunikasi terutama komunikasi internal atau komunikasi di dalam organisasi menjadi...
Fakultas Ilmu Sosial dan Ilmu Politik Universitas Indonesia, 2014
MK-Pdf
UI - Makalah dan Kertas Kerja Universitas Indonesia Library
Mohamad Jatiardi Fitriantoro, author
ABSTRAK
Penelitian ini bertujuan untuk menganalisis faktor-faktor yang memengaruhi kepuasan pengguna SCeLE di Jurusan Akuntansi FEB UI dengan mengaplikasikan model End-User Computing Satisfaction. Metode analisis yang digunakan pada penelitian ini adalah Partial Least Square (PLS). Faktor-faktor yang memengaruhi kepuasan pengguna terdiri dari konten, akurasi, bentuk, kemudahan penggunaan, dan ketepatan waktu. Selain...
2016
S64418
UI - Skripsi (Membership) Universitas Indonesia Library
Artikel Jurnal Universitas Indonesia Library
Sukaesih, author
Penelitian ini bertujuan untuk mengetahui kepuasanpemustaka
terhadap layanan perpustakaan fakultas yang ada di lingkungan Universitas Padjadjaran (UNPAD). Lokasi penelitian ini
dilakukan di perpustakaan Fakultas Ilmu Komunikasi UNPAD.
Metode yang dipergunakan dalam penelitian ini...
Universitas Airlangga, 2016
020 PAL 7:2 (2016)
Artikel Jurnal Universitas Indonesia Library
Garton, Jeffrey, author
Shows you how a shift in your own attitude can attract not just the right job for your background and/or work history, but also attract work that will be meaningful to you as well. This book features the premise: meaningful work is available to anyone willing to adopt the right...
Alexandria, Virginia: American Society for Training & Development, 2008
e20441343
eBooks Universitas Indonesia Library
Rambat Lupiyoadi, author
This research mainly discusses about the effects of applying revenue management, specifically in the contexts of inventory control (variation in ticket prices for the same flight and class) and denied boarding (permissibility of reservations exceeding carrying capacity as a hedging practice over the possibility of tickets cancellation) on the customers?...
Management Research Center (MRC) Department of Management, Faculty of Economics, University of Indonesia and Philip Kotler Center, 2014
pdf
Artikel Jurnal Universitas Indonesia Library
Scott, Gini Graham, author
Every year, we all find ourselves working harder, longer, and at a faster pace. Very few of us are working a forty-hour week anymore and many of us find it impossible to find time to relax much less find ways to make our jobs more enjoyable. Finally here is an...
New York: American Management Association, 2008
e20443859
eBooks Universitas Indonesia Library
Elviera Sari, author
Abstract. Competitions amongst International Schools recently become a major concern of School management.
The numbers of opening International schools in Jakarta provide a large opportunity of labor market especially
those interested in working for a school. Hiring and retaining competent employees are not jobs; school
management need to generate an attractive package to...
British International School, 2009
PDF
Artikel Jurnal Universitas Indonesia Library
Andre Akbar Kurnia, author
ABSTRACT
Microtransaction practice in video games has grown more and more nowadays as a new model of gaining profot for game developers. This research then aims toprovide insights on how microtransaction practice in game affect consumers' satisaction, by comparing different game type (pay-to-paly and free-to-play games) and gamer types (avid and...
2017
S70011
UI - Skripsi (Membership) Universitas Indonesia Library