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Hasil Pencarian

Ditemukan 16 dokumen yang sesuai dengan query
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"This volume consists of 52 peer-reviewed papers, presented at the International Conference on Sustainable Design and Manufacturing (SDM-19) held in Budapest, Hungary in July 2019. Leading-edge research into sustainable design and manufacturing aims to enable the manufacturing industry to grow by adopting more advanced technologies, and at the same time improve its sustainability by reducing its environmental impact. The topic includes the sustainable design of products and services; the sustainable manufacturing of all products; energy efficiency in manufacturing; innovation for eco-design; circular economy; industry 4.0; industrial metabolism; automotive and transportation systems. Application areas are wide and varied. The book will provide an excellent overview of the latest developments in the Sustainable Design and Manufacturing Area."
Singapore: Springer Singapore, 2019
e20510996
eBooks  Universitas Indonesia Library
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Andini Putri Pramudya Wardani
"Media sosial telah bertransformasi menjadi elemen penting dalam kehidupan online. TikTok, sebagai platform media sosial yang populer, memiliki emisi karbon yang lebih tinggi dibandingkan dengan YouTube Shorts, dengan emisi 2,63g karbon dioksida (CO2) per menit penggunaan per pengguna, sedangkan YouTube Shorts hanya 0,44g CO2. Penelitian ini berfokus pada evaluasi dan pengembangan antarmuka yang lebih berkelanjutan pada kedua platform ini menggunakan Web Sustainability Guidelines (WSG) 1.0. Metode penelitian yang digunakan adalah mixed-method research berbasis design thinking, menilai performa, aksesibilitas, dan efisiensi energi. Hasilnya menunjukkan bahwa kedua platform telah menerapkan beberapa prinsip WSG 1.0, tetapi masih memerlukan perbaikan, terutama dalam menciptakan pengalaman pengguna yang lebih ringan dan mudah. Evaluasi desain alternatif yang dikembangkan menunjukkan peningkatan usability, dengan skor 88,75 untuk TikTok dan 89,38 untuk YouTube Shorts pada System Usability Scale (SUS), serta umpan balik positif dari pengguna dan ahli mengenai kesederhanaan, efisiensi, dan konsistensi desain. Penelitian ini mengkonfirmasi bahwa penerapan konsep sustainable design berpotensi meningkatkan efisiensi energi sambil mempertahankan atau meningkatkan pengalaman pengguna. Penelitian ini memberikan kontribusi dalam memahami penerapan WSG 1.0 pada platform media sosial berbagi video pendek dan menawarkan panduan praktis untuk desainer dalam mengembangkan antarmuka yang lebih sustainable.

Social media has transformed into an essential element of online life. TikTok, as a popular social media platform, has higher carbon emissions compared to YouTube Shorts, with emissions of 2.63g carbon dioxide (CO2) per minute of use per user, while YouTube Shorts is only 0.44g CO2. This research focuses on evaluating and developing more sustainable interfaces on these two platforms using the Web Sustainability Guidelines (WSG) 1.0. This research utilized mixed-method research based on design thinking, assessing performance, accessibility, and energy efficiency. The results show that both platforms have implemented some of the WSG 1.0 principles, but still need improvement, especially in creating a lighter and easier user experience. Evaluation of the developed alternative designs showed improved usability, with scores of 88.75 for TikTok and 89.38 for YouTube Shorts on the System Usability Scale (SUS), as well as positive feedback from users and experts regarding the simplicity, efficiency, and consistency of the designs. This research confirms that the application of sustainable design concepts has the potential to increase energy efficiency while maintaining or improving user experience. This research contributes to understanding the application of WSG 1.0 on short video-sharing social media platforms and offers practical guidance for designers in developing more sustainable interfaces."
Depok: Fakultas Ilmu Komputer Universitas Indonesia, 2024
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UI - Skripsi Membership  Universitas Indonesia Library
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"SEB'11 formed a welcome opportunity for researchers in subjects related to sustainability, renewable energy technology, and applications in the built environment to mix with other scientists, industrialists and stakeholders in the field.
The conference featured presentations on a range of renewable energy and sustainability related topics. In addition the conference explored two innovative themes : the application of intelligent sensing, control, optimisation and modelling techniques to sustainability and the technology of sustainable buildings.
These two themes combine synergetically to address issues relating to the intelligent building."
Berlin: [, Springer], 2012
e20398895
eBooks  Universitas Indonesia Library
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Fajri Nur Almaasah
"Dengan tingginya aktivitas dan kepadatan penduduk baik dari penduduk lokal dan pendatang/pengunjung pada kawasan manggarai, kebutuhan-kebutuhan utama harus dipenuhi agar menciptakan sinergi yang diinginkan. Untuk menciptakan keberagaman yang sinergis serta memenuhi kebutuhan pengguna baik lokal dengan aspek yang menguntungkan serta pendatang/pengunjung yang praktis dan cepat survey terhadap tapak dilakukan untuk melihat kondisi real dan bagaimana meresponnya. Berdasarkan survey yang berawal pada kebutuhan primer ditemukan keberagaman dalam penyediaan kebutuhan papan atau tempat tinggal, serta pangan atau makanan. Namun kurang pada aspek sandang atau kebutuhan pakaian masyarakat. Berdasarkan konteks-konteks tersebut diputuskan untuk membuat sebuah desain yang menunjang kebutuhan pakaian baik pria dan wanita, berbahan utama pada bahan bekas, rusak, atau tidak terpakai sehingga meningkatkan aspek menerus. Dengan teknik upcycling, produk yang dihasilkan akan memiliki daya jual sehingga menguntungkan pengrajin. Dimana fungsi ini juga memberdayakan warga setempat untuk menjadi pengrajin sehingga keuntungan juga didapatkan oleh masyarakat. Fungsi ini juga mengakomodasi perbaikan pakaian secara praktis dan cepat untuk pengunjung dan pendatang yang lewat

Due to the high level of activity and population density in the Manggarai area, both from local residents and visitors, primary needs must be met in order to create the desired synergy. To create synergistic diversity and meet the needs of both local users with advantageous aspects and visitors who are practical and fast, a site survey was conducted to see the real conditions and how to respond to them. Based on the survey, which began with primary needs, diversity was found in the provision of shelter or housing and food or meals. However, there was a lack of focus on the aspect of clothing or clothing needs for the community. Based on these contexts, it was decided to create a design that supports the clothing needs of both men and women, using mainly used, damaged, or unused materials, thus increasing the aspect of sustainability. With the upcycling technique, the resulting products will have a selling value, thus benefiting the artisans. This function also empowers local residents to become artisans, so that the community also benefits. This function also accommodates practical and fast clothing repairs for visitors and passersby.
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Depok: Fakultas Teknik Universitas Indonesia, 2024
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UI - Tugas Akhir  Universitas Indonesia Library
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Dimas Dewantara
"Skenario masa depan dihadapkan dengan keadaan bahwa banyak reruntuhan yang terbengkalai akibat kerusakan masal yang dilakukan umat manusia. Elemen entropi sendiri mempengaruhi proses penuaan pada material lingkung bangunan, terutama yang sudah terjadi pada bangunan reruntuhan ruins dan terbengkalai abandoned . Tugas Akhir ini membahas bagaimana arsitektur dapat menyikapi entropi pada bangunan sebagai pelengkap proses desain, yang membahas tumbuhan sebagai salah satu elemen entropi pada tugas ini. Semua dikemas dengan menerapkan skenario cerita pada program, di mana penerapan manipulasi morfologi tumbuhan dilakukan pada bangunan-bangunan eksisting yang telah ditumbuhi oleh tumbuhan dikarenakan keadaan material bangunan yang rusak serta terekspos kondisi alam karena terbengkalai. Studi dilakukan untuk mencari tahu sejauh apa morfologi tumbuhan dapat dimanipulasi dan bermanfaat sehingga dapat ikut mendukung terciptanya keselarasan antara ruang aktivitas manusia bersamaan dengan ruang hidup tumbuhan nantinya. Pada proyek ini, manipulasi dilakukan terhadap tiga jenis tumbuhan; pepohonan, tumbuhan rambat dan tumbuhan gantung. Semua disusun untuk mendukung program yang diterapkan pada site.

Based on the scenario, the future is facing a condition where abandoned ruins are everywhere as the effect of massive destruction by human. The entropy elements affect the building material aging process, especially those that happens on ruined and abandoned buildings. This final project is figuring out how architecture could handle the building rsquo s entropy as the design completion process, which in this case plants as one of its entropy. All of these are wrapped up by applying the story scenario on the programming, which the plants morphology manipulation takes its place on the existing buildings that has been invaded by plants because the nature has affected the ruined material condition. The study is conducted to figure out how far plants morphology could be manipulated and useful so that it helps making the harmony of human activity space together with plants growing space. In this project, manipulation is performed in three types of plants trees, climbing plants, and hanging plants. All of them are composed following the program on the site.
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Depok: Fakultas Teknik Universitas Indonesia, 2017
TA-Pdf
UI - Tugas Akhir  Universitas Indonesia Library
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Nadia Amira
"ABSTRAK
Penulisan ini bertujuan untuk memahami bagaimana sebuah story dapat digunakan sebaga metode baru dalam merancang sebuah sistem untuk arsitektur. Penelusuran dimulai dengan mempelajari sampah dan dampaknya terhadap mayarakat baik secara spasial, sosial, dan kultural. Dimulai dari pernyataan Waste in Transit, sampah dilihat sebagai suatu benda yang nilai gunanya sudah hilang atau berkurang. Dengan pemetaan akan siklus sampah, ditemukan suatu keadaan di mana benda menjadi transit terkait dengan posisi, material dan perlakuan manusia yang menyebabkan terbentuknya ruang transit. Ruang transit dapat menghasilkan pertukaran sosial yang kemudian digunakan sebagai basis dalam perancangan sebuah prototipe sistem transit guna menjawab akan kebutuhan arsitektur zero waste.

ABSTRACT
This undergraduate final project thesis aims to understand how a story can be used as a new method in designing a system for architecture. The process begins by studying waste and its impact on society both spatially, socially, and culturally. Starting from the Waste in Transit statement, garbage is seen as an object whose useful value is lost or diminished. With the mapping of waste cycle, a condition is found in which objects transit in relation to the position, material and human treatment resulting in the formation of transit space. Transit space can generate social exchange which is then used as a basis in designing a prototype transit system responding to the needs of zero waste architecture."
2017
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UI - Tugas Akhir  Universitas Indonesia Library
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"This book discusses the connection between fast fashion brands and customer-centric sustainability. It highlights what consumers can do with fast fashion and the important aspects that need to be addressed to make fast fashion sustainable. Fast fashion is an inevitable element in today’s fashion business cycle and its adverse impacts on sustainable fashion are a major issue."
Singapore: Springer Singapore, 2019
e20501593
eBooks  Universitas Indonesia Library
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Vezzoli, Carlo
Italy: Springer, 2008
745.2 VEZ d
Buku Teks SO  Universitas Indonesia Library
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Peranginagin, Sarah Malemta
"Perkembangan teknologi yang pesat telah meningkatkan minat pada industri fashion. Namun, industri ini menerima banyak kritik atas dampak negatif terhadap lingkungan, ekonomi, dan sosial. Hal ini memulai tren sustainable fashion yang mengedepankan nilai-nilai dari lingkungan dan kemanusiaan, dan dapat meminimalisir kerugian. Salah satu produk sustainable fashion yang sedang merasakan peningkatan permintaan adalah sepatu. Namun, pendapat masyarakat terhadap produk sepatu sustainable fashion dianggap sebuah "gimmick" karena memiliki fungsi yang sama dengan harga yang lebih mahal. Oleh karena itu, penelitian ini menganalisis faktor-faktor yang memengaruhi niat beli konsumen terhadap sepatu sustainable fashion dari merek Pijakbumi di Indonesia. Penelitian ini menggunakan kerangka Theory of Planned Behaviour (TPB) dan metode Covariance-Based Structural Equation Modeling (CB-SEM), dengan mengumpulkan data melalui kuesioner yang disebar kepada 310 konsumen Pijakbumi di Indonesia. 
Hasil analisis model menunjukkan utilitarian environmental benefits, warm-glow benefits, normative belief, moral obligation, attitude, subjective norm, dan perceived behavioral control mempengaruhi purchase intention. Namun, eco-literacy tidak memoderasi hubungan antara attitude dan purchase intention. Perancangan strategi menggunakan Ansoff Matrix, sedangkan Strategy to Mission Matrix digunakan untuk memvalidasi strategi. Berdasarkan perancangan strategi, diajukan 14 rekomendasi strategi, dengan hanya 3 strategi yang diprioritaskan berdasarkan penggunaan Strategy to Mission Matrix.

The rapid advancement of technology has transformed and increased interest in the fashion industry. However, this industry has received criticism for its negative impact on the environment, economy, and society. This has led the emergence of the sustainable fashion trend, which emphasizes environmental and humanitarian values and aims to minimize losses. One sustainable fashion product that is experiencing increasing demand is shoes. However, public opinion regarding sustainable fashion shoes is often seen as a gimmick due to their higher prices without significant functional differences. Therefore, this study analyses the factors that influence consumers' purchase intention toward sustainable fashion shoes from the brand Pijakbumi in Indonesia. The study employs the Theory of Planned Behaviour (TPB) framework and Covariance-Based Structural Equation Modeling (CB-SEM) method, collecting data through questionnaires distributed to 310 Pijakbumi consumers in Indonesia.
The analysis results indicate that utilitarian environmental benefits, warm-glow benefits, normative beliefs, moral obligations, attitudes, subjective norms, and perceived behavioural control influence purchase intention. However, eco-literacy does not moderate the relationship between attitudes and purchase intentions. Strategy design utilizes the Ansoff matrix, while the strategy-to-mission matrix validates strategies. There are a total of 14 strategy recommendations are proposed, with 3 prioritized using the strategy-to-mission matrix.
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Depok: Fakultas Teknik Universitas Indonesia, 2023
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UI - Skripsi Membership  Universitas Indonesia Library
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Lim, C. J.
"The Smartcity is an innovative response to problems resulting from the expansion of cities. Addressing a possible resurgence in the symbiotic relationship of humans with the city, this title guides the reader in how Smartcity practices could be used in contemporary society."
New York: Routledge , 2010
307.76 LIM s
Buku Teks SO  Universitas Indonesia Library
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